- 1.0.0
- Initial Release
isn't refunding the ultimate when it doesn't work.
its also screwing up a fair bit with the summon, ill be standing with like 2 feet of clearance above my head and ppl some how still get stuck?
Maynard - The WCS Guy
ok what happens is, ill summon someone. but say they are going 2 get stuck, it doesn't actually inform you of this till they actually are summoned 2 your location. so you basically summon them, wait, see them pop up on you, then UBER quick disapear and get a msg stating you can't summon where they would get stuck. and then you have 2 wait all over again for ultimate cool down.
quite often ill stand in a corner (not jumping) with about 2 feet of clearance above my head (roof) and it will claim that I can't summon them cause they will be stuck.. it's weird.
Maynard - The WCS Guy
yea they are being clipped into the wall. The way it works is it teleports the player to a location and then tries to move the player. If the player is not stuck they can be moved. If they can not be moved they are stuck and it then teleports them back. It is 100% impossible for false positives using this method b/c it detects the physical inability for the player to move.