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Thread: Future race suggestion thread

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  1. #1

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    This could be a change to the medic/support class I mentioned earlier, but I think this skill would generally be good in any case.

    For phoenix-type skills, You set up a 'portal' type thing just like the strider ultimate (using +ability I guess), and when the respawn activates you/your teammates respawn at the portal location, instead of in the same location/back at spawn/on you (as I suggested with the medic class). If no portal is set you respawn at your starting location by default. This can be used to set up 'reinforcement' points behind the front line in your team, be placed at a bombsite or whatever.

    ___________________

    As a separate class:

    Alchemist:

    Alchemist restricted to knife/grenades only. 6 skills/5 levels

    Potion Set: As levels increase, you get more grenades at spawn (like hell hunter, but flash/smoke/nades all at once instead of on separate skills).
    Potion of Health: Smoke grenades heal teammates/self (5hp/second at max for however long smoke nades last)
    Deadly poison: Upon dealing damage with a knife, enemies are drastically slowed (-80% movement speed at max) and take damage over time (5 hp/sec for 5 seconds at max)
    Potion of Clarity: Upon dealing damage with grenades, cloak effects are removed, and enemies glow for longer periods of time (10 seconds at max)
    Debilitating poison: Flashbangs, as well as blinding, inflict banish/drug for longer periods of time. (No idea how this could be coded, since teammates are also affected by your flashbangs)

    ULTIMATE: Potion of invigoration: Sacrifice half your current health for greatly increased speed, knife damage, and lower gravity for a short time. (+100% speed/knife dmg, -50% grav for 8 seconds at max) Has a fairly long cooldown.

    I feel like that could be really cool, although I'm not sure on the potion of health, it could either be OP, or in any case doesn't really fit with the rest of the skills aside from the ultimate (blinding opponents, hitting ulti, running in and killing people in the room before retreating to heal with the smoke nades sounds cool in my head). Perhaps instead smoke appears for your enemies but there is not smoke for yourself, as if you had no smoke hacks? Would make for some nice strategic moments as you plan your assault down the hallway with the ultimate. If this were to happen though, then the sacrificing of health for the ultimate would be removed. Also the potion of clarity, it just feels like the skill to go with nades should be damage based, but I like the idea of removing cloak and glowing opponents. It hopefully wouldn't be TOO hard on vagas since hell, it's a grenade and we have limited amounts of them, and the followup damage can only come from a knife (or teammates). I have no idea how this stuff could be coded, especially the flashbangs, but if hell hunter could be coded perhaps this could.
    Last edited by BlindGam3r; 05-04-2012 at 06:41 PM.
    You want me to put something here that speaks about my personality, don't you?

  2. Default

    Priest
    25 levels

    Radiance Aura: (healing wave ability) Friendly players around the priest get healed over time every 3 secs for 1hp +1hp for each level (maxes at 5hp every 3 secs)
    Light Well: +ability Drops a ward that heals teammates standing near it for 1hp a second...lvl 3 allows a second ward, level 5 allows a third ward. Wards stack. (yellow colored ward)
    Light Bomb: Chance on hit to make enemies screen flash white (as if hit by a flash nade) lvl 1: 1% lvl 2: 2% ect up to 5% at lvl 5
    Blessed By Light: Chance to Rez someone upon death. (would use the molecules chances for this, maybe with some tweaks)
    Raining Rhapsody: heals all teammates who are alive and not near someone using a lace for 5hp +5hp per level for a max of 25hp (no range limit, can be used every 30 seconds, also not usuable at all if someone with a lace is nearby normal ability hampering range.)

    another different +ability idea I had would be like healing bullets, where you could aim at teammates and heal them by shooting them. ive got a ton of ideas for races.

  3. Default

    Quote Originally Posted by Fullmetalaj0 View Post
    another different +ability idea I had would be like healing bullets, where you could aim at teammates and heal them by shooting them.
    you musta come up with that one all by yourself...

    Quote Originally Posted by brett friggin favre View Post
    Buddhist

    Samsara - Bullets from your mp5 heal teammates that you shoot for (10, 20, 30, 40, 50%) of damage it would otherwise deal to enemies.
    who are you?

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

  4. Default

    Quote Originally Posted by brett friggin favre View Post
    who are you?
    no clue, but it sounds like his idea for my race is pretty kickass! he sure knows how to kiss ass well.

    Quote Originally Posted by Fullmetalaj0 View Post
    Priest
    25 levels

    Radiance Aura: (healing wave ability) Friendly players around the priest get healed over time every 3 secs for 1hp +1hp for each level (maxes at 5hp every 3 secs)
    Light Well: +ability Drops a ward that heals teammates standing near it for 1hp a second...lvl 3 allows a second ward, level 5 allows a third ward. Wards stack. (yellow colored ward)
    Light Bomb: Chance on hit to make enemies screen flash white (as if hit by a flash nade) lvl 1: 1% lvl 2: 2% ect up to 5% at lvl 5
    Blessed By Light: Chance to Rez someone upon death. (would use the molecules chances for this, maybe with some tweaks)
    Raining Rhapsody: heals all teammates who are alive and not near someone using a lace for 5hp +5hp per level for a max of 25hp (no range limit, can be used every 30 seconds, also not usuable at all if someone with a lace is nearby normal ability hampering range.)

    another different +ability idea I had would be like healing bullets, where you could aim at teammates and heal them by shooting them. ive got a ton of ideas for races.
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  5. Default

    Quote Originally Posted by acolyte_to_jippity View Post
    no clue, but it sounds like his idea for my race is pretty kickass! he sure knows how to kiss ass well.
    why would anyone kiss your ass? you're not important

    Maynard - The WCS Guy

  6. Default

    Quote Originally Posted by maynard View Post
    why would anyone kiss your ass? you're not important
    :shhhhh!:

    shut up dude!! you're gonna ruin it for me
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  7. Default

    I feel like that race needs one offensive ability.


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

  8. Default

    Quote Originally Posted by acolyte_to_jippity View Post
    :shhhhh!:

    shut up dude!! you're gonna ruin it for me
    ...Lol

    Maynard - The WCS Guy

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