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Thread: Future race suggestion thread

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  1. Default

    it's common sense. if we made a class based on your name... then EVERY 1 would request the same....

    and honestly the only person who deserves 2 have a race named after them would be chronic cause due 2 his cancer he lost 1 of his hands now, and can no longer play as a result.

    Maynard - The WCS Guy

  2. Default

    I dont wanna name it based on my name I just think it would be an awsome race, I suggested it before the update when my name was cat vader.

  3. Default

    it's not that I thought the race was a bad idea, it was more the people requesting for races 2 be made and named after thir in game names.

    Maynard - The WCS Guy

  4. Default

    But Maynarddddd, the frvwfr2 race would be awesome! Come on! It's just a normal race, not named after me or anything!

  5. Default

    Race Name: Hulk
    Number of Levels: 6
    Spawns With: Knife Only
    Cannot Buy: Boots of Speed, Claws of Attack, Gloves of Warmth, Periapt of Health, Cloak of Shadows

    Anger Rush: Increase speed relative to health left (Less than 10% Health: Speed +.3, .5, .7, .9, 1.2, 1.5) (Less than 25% Max Health: Speed +.2, .4, .6, .8, 1.0, 1.2) (Less than 50% Max Health: Speed +.1, .2, .35, .50, .75, 1.0)

    Power Leap: Jump higher and longer (TBD)

    Radiation Buffer: Increase health at the start of a round (15, 30, 50, 70, 95, 120)

    Fists of Fury: Increase Knife damage with a very small chance of instant death (+5, +10, +15, +20, +25, +30) (1%, 1.5%, 2%, 3%, 4%, 5%)

    HULK SMASH!!!: Use +ultimate to smash the ground. Causes large knockback of all enemies in range, shakes screen, and deals damage (Range: 20 ft, 25ft, 30ft, 40ft, 50ft, 70ft) (Shake Time: 0.2, 0.3, 0.4, 0.6, 0.8, 1.0 seconds) (Damage: 10, 15, 20, 30, 40, 50)
    (Cooldown: 30 seconds) (Cooldown at start of round: 30 seconds) (Required Level: 8)


    ^ This is what I do when I get bored...



  6. Default

    gj blade.

    Maynard - The WCS Guy

  7. Default

    Quote Originally Posted by maynard View Post
    gj blade.
    What's sad is that this race took me about 10 minutes to think out

    Oh, I forgot to mention that he would have to be green :P



  8. Default

    Rapscallion:

    Can you please bring this race back, I loved this race. All it needs is, speed, faster than a flamepred would be nice. Low Grav and some kind of crit hit with the knife, and obv invisibility.

    I was beast with this class, I want it back.

  9. Angry

    Class name: Mountain King
    Level: 200ish
    Credits: Cloudstrife of Warcraft-source

    Powers
    Storm Bolt: M4A1 on Spawn
    Thunder Clap: Slowdown on hit
    Bash: Stun on hit
    Avatar: HP on Spawn

    Number of skills: 4
    Number of levels: 8

    I'm not sure if the code is still correct tho here is the code atleast:

    Code:
     "0"
      {
        "name"              "Mountain King"
        "author"            "CloudStrife"
        "shortdescription"  "M4A1,slow,stun,health"
        "required_level"    "0"
        "maximum_level"     "0"
        "allow_only"        "0"
        "teamlimit"         "0"
        "preloadcmd"        "0"
        "player_spawn_cmd"  "es es_xdelayed 0.2 est_setclipammo event_var(userid) 2 20;es est_setclipammo event_var(userid) 1 60"
        "round_start_cmd"   "0"
        "round_end_cmd"     "0"
        "numberofskills"    "4"
        "numberoflevels"    "8"
        "skillnames"        "Storm Bolt|Thunder Clap|Bash|Avatar"
        "skilldescr"        "Start The Round With A M4A1|When You Shoot An Enemy You Slow Them Down|When You Shoot An Enemy You Can Stun Them|Start The Round With Extra Health"
        "skillcfg"          "player_spawn|player_attacker|player_attacker|player_spawn"
    
        "skill1_settings"   "es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 25|es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 15|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 05|es_xrand wcs_rand 1 00"
        "skill1_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath +30;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You Received A M4A1"
        "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
    
        "skill2_setting"    "es_xsetinfo wcs_speed 0.75;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_speed 0.65;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_speed 0.60;es_xsetinfo wcs_duration 4|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 6|es_xsetinfo wcs_speed 0.50;es_xsetinfo wcs_duration 7|es_xsetinfo wcs_speed 0.45;es_xsetinfo wcs_duration 8|es_xsetinfo wcs_speed 0.40;es_xsetinfo wcs_duration 9"
        "racealias_sh2"     "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es es_xtell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es es_xtell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
        "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
        "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
    
        "skill3_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 31|es_xsetinfo wcs_chance 32"
        "racealias_ha3a"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
        "racealias_ha3b"    "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
        "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a"
        "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
    
        "skill4_setting"    "es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 65;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 75;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_addhealth 85;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 120"
        "skill4_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
        "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
        }

  10. Default

    Flash.

    knife only:tint player red if possible

    1.speed of flash. dramatically increasing move speed
    2.active: dash forward increasing distances at high speed.
    3.evade
    4 flash's shadow. he leaves behind a large red light the obscures vision. more levels the long the light lasts. (not too sure about this one i just felt like 4 abilities might not have been enough)
    ult flash tornado. he spins and pulls and enemies within a vicinity towards him by an increasing amount.

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