That is becuase at round start it reset everyone to have it turned off so that they are on the same slate. However I could try to change that to round end if you guys wanted that instead.
No problem. Take a look when you get a chance. It's working most of the time anyway. It's awesome to finally have a feature like this.
Zero,
I like this functionality.
A few points, if I may.
The toggle doesn't work every time I hit the button. I'm using the button bind method for "voicetoggle". I just experienced a situation where it didn't work.We were on pistol round.
Also, the MAIN reason I shut off all talk before was to stop the dead players from being heard by the live players.
I really wish this new voice toggle shut off the dead players talking with the live players. It's VERY VERY disruptive when you are the last man standing and you have to listen to the bantering back and forth!
/agree with Rico on all points
The bind method works intermittently. I can't draw any common reasons why it works when it does and when it doesn't.
I also agree about the dead people talking. On the pub yesterday alot of people were asking them to be quiet when there were a few people left. Not sure if it's possible, but if there's anyway to make the dead a separate chat channel, that would be ideal.
Either way, the new functionality is much better than what we previously had.
I'd agree that it is better than what we had before if I still had control over alltalk. right now, it's not better but definitely a move in the right direction and ultimately, if dead can't talk to live then it's better!
It could be that it requires you to be alive and thus it is not allowing you to use it until the function that recognizes you as alive works. I can try to use a better function that will be more accurate.
As for your issue with dead talk I can make it so that the dead can only be heard by the dead if that is what you all want. (This could be expanded to spectators but I recommend against it for admin reasons)
sweet thanks!