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Thread: Zm Rules v3.1

  1. Arrow Zm Rules v3.1

    Zombie MOD Rules v3.1

    Warning: This may change

    Admins it is highly suggested that you login to the IBIS Ventrilo for better communication.

    Ventrilo Information
    IP: 64.34.167.21
    Port: 3426


    Note to players: Admins abusing their rights should be reported in the forums immediately with a demo. If you believe an admin is abusing his powers, please report that individual here.

    Note to admins: If there is a general consensus (3 or more admins), you are allowed to operate with "temp" or "unwritten" rules for a short period of time. (Approx one week). During that time, you must bring that rule to our attention so that we can make it official. It's to protect you guys from frivolous abuse threads and help flex your ban hammer. This is not a blessing to go rule happy. Don't be that admin. (Example: No more than three per platform)



    First and foremost to all zm players, don't be a cunt


    Console This pertains to all players
    • Using any console command to commit suicide


    Zteleing & ConsoleThis only pertains to humans
    • Attempting to flee from a zombie.
    • Disconnecting then rejoining to avoid getting tagged
    • Using the "Change teams" command to avoid getting tagged
    • Joining spectator to avoid getting tagged


    Barricading - Regarding illegal barricading / God items
    • Barricading an illegal barricade (as deemed in the illegal barricade sub section)
    • Barricading all entrances to a crouched spot
    • Illegal props and/or items
      • Money crate, Heavy Shelves (Being used as barricade support for other props)


    Barricade BreakingWhoever gets into the room first is the sole proprietor of that room, and has the freedom to do whatever he deems necessary to survive. Cade ownership is taken away once the current cade owner leaves the cade and enters another or turns into a zombie. Owners that leave, a short distance, to retrieve additional barracading items, still retain their ownership rights.
    • Taking props forcefully from another persons cade without consent is prohibited
    • Attempting to destroy a barricade regardless of intent:
      • To get into the users barricade
      • To get out of the users barricade
      • Throwing a grenade at the users barricade to spite them, or for personal entertainment. (This does not include accidental grenades; punishment will be left up to the admin to decide)

    Blocking

    Not Allowed
    Using a players body to deny players access to a certain area
    • Preventing other zombies to tag a human(s) by blocking.
    • Players may not block if the end result is the death of another player(s) -IE World Damage, Map Kills box.
    Allowed - As a human, this does not apply to zombies
    • Tube
    • Barricades
    • An area when its player limit has been exceeded (Admins use discrection for places not listed)
      • Only two people are allowed per tube
      • Only two people are allowed per vent opening
      • Only two people are allowed per van

    SabotageKilling other players by in game map tricks, bugs, and purposeful tagging
    • Using map triggers to kill team mates (IE Blowing up the bridge)
    • On escape maps, shooting map made barricades that were designed to hold zombies (IE Doors on Mines of Moria)
    • Sitting in a spot to purposefully get tagged and kill the rest of your barricading group.


    Glitching When a player has, through some means, made a prop cease its function or exploit a map bug
    • Spectator Glitch
    • Hiding in a spot which is supposed to kill the player.
    • Prenuking an escape map before the objective is complete: (zm_atix_helicopter)
    • Glitching a barricading item into part of the map so that it will not move.
      • Doors & Gates
      • Elevators


    Map Specific - Pertains only to certain maps

    • ALL ESCAPE MAPS
      • Parachutes are allowed only on Sorrento, Mario, Paradise (Place request in config map section)

    • ZM_ROY_THE_SHIP
      • No more than four inside the vent near the staircase (the floor right below the deck)

    • ZE_SAW
      • Humans may not use any vent as a holding/camp point

    • ZM_PULSE_TEMPLEOFDOOM_FINAL
      • No more than three per platform in the water area
      • No more than three per crouched spot in the basement

    • ZE_VOODOO_ISLAND (all versions)
      • Humans are not allowed to shoot at zombies while they are in the cages.
      • Cading the box is allowed.
      • Players are allowed to use the !ztele on the first island


    Other - Rules that have no particular grouping but needed
    • First Zombie(s) must tag someone or make a valid attempt
    • Spectating or AFK players must, if over 5 minutes, must join the game or leave the server if under 5 slots available.
    • During escape maps, humans must leave the spawn area and complete the map objective. Humans that stay in spawn with the intent on killing the first zombie is prohibited.
    • Zombies and Humans can not coexist. Zombies must tag or !ztele no matter the circumstances
    • A player may not, by any means, bypass the tagging process to continually play as a zombie
    • Any form of rank manipulation will not be tolerated
    • Delaying on any ZE maps will result in a slay


    Restricted WeaponsBuying weapons which are restricted - Only Clan and ULA are allowed to unrestrict weapons
    • Awps
    • Auto Snipers
    • Smoke Grenades
    • Flash Grenades


    Restricted Admin usage - Note to players: Admins abusing their rights should be reported in the forums immediately with a demo. Admins are here for the people on the server, not for themselves. If you believe an admin is abusing his powers, please report that individual here so that individual can be held accountable.


    • Admins may not use commands excessively oneself (EX. slapping)
    • Using the slap command to get an unfair advantage
    • Changing the gravity settings (Unless reverting back to normal gravity of 800)
    • Unrestricting restricted weapons (see Restricted weapons section)
    • Turning players into freeze bombs/firebombs against players consent
    • Admin chat should be reserved to convey messages to players and other admins. Do not abuse it.
    • Obsessively beaconing a barricading group.
    • If beacons start lagging up the server, issue no more than one per cade. (No mass beaconing)


    ______________________________________

    Ban Criteria
    Cade breaking | -Zteleing | Blocking

    • I. Freeze the user
    • II. Kick with a warning in admin chat.
    • III. Ban – May resort to this depending on severity (Etc: Purposefully cade breaking)


    • a. 5 minute ban
    • b. 30 minute ban
    • c. 1 hour ban
    • d. 24 hour ban


    Blocking - Admin may resort immediately to a short ban depending on severity.
    • a. Kick after verbal/written warning
    • b. 5 minutes
    • c. 2 hours
    • d. 24 hours
    Last edited by anex; 04-23-2014 at 05:54 PM. Reason: Updated to v3.1



  2. Default

    Lets work on the draft in a separate thread.



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    I was actually hoping to make the zm rules official for now, just to get it out there then create a thread, like this, to debate about current or new rules.

    But this works too. We shall keep drafting until we have a final version that everyone agrees with.

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    Zombie MOD Rules v1.0

    Warning: This may change

    Admins it is highly suggested that you login to the IBIS Ventrilo for better communication.

    Ventrilo Information
    IP: 64.34.167.21
    Port: 3426


    Note to players: Admins abusing their rights should be reported in the forums immediately with a demo. If you believe an admin is abusing his powers, please report that individual here.


    Barricading
    - Regarding illegal barricading / God items
    • Barricading a Illegal barricade (as deemed in the illegal barricade sub section)
    • Barricading all entrances to a crouched spot.
    • Illegal props and/or items
      • Money crate
      • God items (IE MP5 Urban Downtown v2 only not the final)


    Zteleing This only pertains to humans
    • Attempting to flee from a zombie.


    Cade BreakingWhoever gets into the the room first is the sole proprietor of that room, and has the freedom to do whatever he deems necessary to survive.
    • Attempting to destroy a barricade with regardless of intent:
      • To get into the users barricade
      • To get out of the users barricade
      • Throwing a grenade at the users barricade to spite them, or for personal entertainment. (This does not include accidental grenades; punishment will be left up to the admin to decide)


    Blocking

    Not AllowedUsing players body to deny players access to a certain area
    • Preventing other zombies to tag a human(s) by blocking.
    • Humans may not block if the end result is the death of another player(s) -IE World Damage, Map Kills box’s.

    Allowed - As a human, this does not apply to zombies
    • Tube
    • Barricades
    • Crawl Spaces
    • An area when its player limit has been exceeded

    Team killing
    Killing other players by in game map tricks, bugs, and purposeful tagging
    • Using map triggers to kill team mates (IE Blowing up the bridge)
    • Sitting in a spot to purposefully get tagged and kill the rest of your barricading group.
    • Exploiting the grenade glitch to purposefully killing your barricading group.


    Restricted Weapons
    Buying weapons which are not restricted
    • Picking up weapons which you are not supposed to be using.
      • Awps
      • Auto Snipers
      • Smoke Grenades
      • Flash Grenades
    • Using console to buy weapons
      • Awps
      • Auto Snipers
      • Smoke Grenades
      • Flash Grenades


    Restricted Admin usage
    • Slapping themselves to gain an unfair advantage.
    • Changing the gravity settings
    • Using Noclip
    • Unrestricting restricted weapons (see Restricted weapons section)
    • Turning players into freeze bombs/firebombs against players consent
    • Obsessively beaconing a barricading group
    • Giving health to themselves or others


    ______________________________________

    Ban Criteria

    Cade breaking | -Zteleing | Blocking
    • I. Freeze the user
    • II. Kick with a warning in admin chat.
    • III. Ban – May resort to this depending on severity (Etc: Purposefully cade breaking)

    • a. 5 minute ban
    • b. 30 minute ban
    • c. 1 hour ban
    • d. 24 hour ban


    Blocking - Admin may resort immediately to a short ban depending on severity.
    • a. Kick after verbal/written warning
    • b. 5 minutes
    • c. 2 hours
    • d. 24 hours


    Restricted Weapons –Depending on severity will more than likely lead up to
    • a. Kick after verbal/written warning
    • b. 5 minutes
    • c. 30 minutes
    • d. 2 hours
    • e. 24 hours
    • f. 48 hours

    Edits:
    -Modified the Font size so it was more legible of the subsections
    -Moved the barricading allowed, and disallowed into a sub section under barricading rules:
    -Fixed list issue with [*]To get into the users barricade
    -Re sized the Ban Criteria, and sub sections
    -Indented everything under ban Criteria.
    Last edited by Rezel; 02-02-2011 at 02:12 PM.


    Rezel<ibis>: i'll make a self reliant artificial intelligence to deal with admins... I'll call it maynard 1.0 a exact replica of his personality to kick the shit out of bad admins..
    maynard<ibis>: an army of AI maynards.... this pleases me.

  5. Default

    If anybody else has things they want to add or remove, please let us know because as it stands right now, this is what we are going to propose as the official rules.

  6. Default

    Quote Originally Posted by ZERO View Post
    Lets work on the draft in a separate thread.
    whats that thing about the weapon in urban downtown v2 i dont get it

  7. Default

    Quote Originally Posted by kenneth918237 View Post
    whats that thing about the weapon in urban downtown v2 i dont get it
    Its a God item that makes the human carrying it, immune to being tagged.... unless they drop it.

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    Quote Originally Posted by anex View Post
    Its a God item that makes the human carrying it, immune to being tagged.... unless they drop it.
    wrong. it's a god item that makes the human carrying it immune to being tagged. even after they drop it.
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  9. Default

    ^just when you thought it could not get any worse



  10. Default

    You should add the big vending machine and shelves, or simply anything that is heavier than regular vending machine.

    Also, you should clarify that it cannot be use at all or there are exceptions such as; using a money crate to block an entrance that zombie can still crouch through, or putting it next to a book shelf so it cannot move sideways.

    As for the tubes, though some might not agree, but I think it should be limited to 2 people per tube. Reason, only two people in the front will be able to see and shoot at zombies, anyone else behind will just waste the space and get tagged without being able to fight back against zombie train.

    Humans may not block if the end result is the death of another player(s) -IE World Damage, Map Kills box’s.
    This should apply to zombies as well. Yes, there is the !ztele, but newcomers don't know about it and often get screwed over by bored zombies that can't break human's cade.

    Admins should be restricted from using team switch on anyone in the middle of a game. For example, changing from CT to Ts so they cannot get tagged by zombie, or vice versa, to avoid taking damage from humans.
    Also, they should not be allowed to give themselves extra weapon or grenade, reloading is one of the things that make our ZM server unique, and being able to just change weapons after the clip is empty or spamming grenades would kill this part of the game. Plus, more guns will lag the hell out of the server, imagine 2 admins gave themselves 20 P90 each.


    That's all I got for now.
    Last edited by KɅΞW; 02-02-2011 at 03:24 PM.

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