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Thread: Zm Rules v3.1

  1. Default

    Hello all,

    I just heard from some admins in-game that, despite what the latest version of the rules say (3.0), that you can't block someone from entering a cade or crouch spot unless you declare out-loud or in-chat that the person you're blocking is tribute. And that anex was responsible for this tomfoolery.

    The rules state:

    Blocking

    Not Allowed
    – Using a players body to deny players access to a certain area
    Preventing other zombies to tag a human(s) by blocking.
    Players may not block if the end result is the death of another player(s) -IE World Damage, Map Kills box.

    Allowed - As a human, this does not apply to zombies
    Tube
    Barricades
    Crawl Spaces
    To offer someone as tribute
    An area when its player limit has been exceeded
    Only two people are allowed per tube
    Only two people are allowed per vent opening
    Only two people are allowed per fucking van or any other place where more than two people fail (Big thank you to irishrush for this one)
    Can someone, preferably anex, weigh in on what sounds like the dumbest rule I've ever heard of?
    Last edited by NLA; 02-28-2014 at 05:54 PM.

  2. Default

    Updated to Rule to 3.1. Got rid of old rules that don't apply anymore and did some tweaking.
    Last edited by anex; 03-01-2014 at 06:05 PM.

  3. #213

    Default

    Hello my fellow .... everyones?

    This morning i bring to all of you a proposal to which i believe would solve a painstaking problem i think we may have. This problem goes by many names but most are familiar with "mic spam." However, im not bringing up just any mic spam but more specifically mic spam in the form of players playing songs and music via HLDJ.

    Before i continue i would like to make clear that i personally have no significant quarrels with players enlightening the masses with a joyous tune but i cannot speak on behalf of every individual who plays in the server. That is why i am posting here today! My proposal would drastically change the way in which players abuse the microphones by not only eliminating the need to mass mute half the server but also allowing players the afforded option of deciding what they wish to listen too. Below you will find my well thought out and full proof plan on combating this craziness! *this plan has been tested and proven to work for years under my command* (it started as a "DJ" game)

    *note: these rules would only apply to Zombie mode and only when all talk is enabled. (as to avoid mic clutter when all talk is off and players are actually trying to win rounds)

    -Hldj can be used by any and all players if said player abides by the following criteria.
    1. Only one player may play a joyous tune at any given time.
    2. A player may not play joyous tunes back to back, unless no other player has followed up with in 60 seconds of your last showcase.
    3. Any and all players in the server can veto a song stopped by typing "Stop," "Please Stop," "This song sucks" ect. If a player conveys an obvious disdain for the song currently being played, the "DJ" must halt musical progression.
    4. Song quality must be satisfactory i.e. (no streaming songs from your speakers through your headset)
    A. admins, ULA, and Clan reserve the right to pass judgment on your audio quality (NOTHING MORE) (Apart from following rule 3 above)

    Rules not added to my post but are ideas i suggest or otherwise think can help make this overall rule work flawlessly.
    - these rules only take effect at certain times of the day (i had in mind, more in the evening)
    - these rules only apply on weekends coupled with the suggested rule above.

    Anyways, im proposing this because players of all shapes, colors, and culture... attempt to play music via HLDJ. However, there is so many that at somepoints if rules were followed by the letter, half the server would be muted on a regular basis. I feel mas muting takes away from the whole team work side of ZM alot of us are working on building and it would be counter productive to do as such. Thus me providing this suggestion that would allow players to have a fun time, while having rules in place to regulate what seems to be a chaotic use of HLDJ.
    Personal reform

  4. Default

    Quote Originally Posted by DJ_MikeyRevile View Post
    Hello my fellow .... everyones?

    This morning i bring to all of you a proposal to which i believe would solve a painstaking problem i think we may have. This problem goes by many names but most are familiar with "mic spam." However, im not bringing up just any mic spam but more specifically mic spam in the form of players playing songs and music via HLDJ.

    Before i continue i would like to make clear that i personally have no significant quarrels with players enlightening the masses with a joyous tune but i cannot speak on behalf of every individual who plays in the server. That is why i am posting here today! My proposal would drastically change the way in which players abuse the microphones by not only eliminating the need to mass mute half the server but also allowing players the afforded option of deciding what they wish to listen too. Below you will find my well thought out and full proof plan on combating this craziness! *this plan has been tested and proven to work for years under my command* (it started as a "DJ" game)

    *note: these rules would only apply to Zombie mode and only when all talk is enabled. (as to avoid mic clutter when all talk is off and players are actually trying to win rounds)

    -Hldj can be used by any and all players if said player abides by the following criteria.
    1. Only one player may play a joyous tune at any given time.
    2. A player may not play joyous tunes back to back, unless no other player has followed up with in 60 seconds of your last showcase.
    3. Any and all players in the server can veto a song stopped by typing "Stop," "Please Stop," "This song sucks" ect. If a player conveys an obvious disdain for the song currently being played, the "DJ" must halt musical progression.
    4. Song quality must be satisfactory i.e. (no streaming songs from your speakers through your headset)
    A. admins, ULA, and Clan reserve the right to pass judgment on your audio quality (NOTHING MORE) (Apart from following rule 3 above)

    Rules not added to my post but are ideas i suggest or otherwise think can help make this overall rule work flawlessly.
    - these rules only take effect at certain times of the day (i had in mind, more in the evening)
    - these rules only apply on weekends coupled with the suggested rule above.

    Anyways, im proposing this because players of all shapes, colors, and culture... attempt to play music via HLDJ. However, there is so many that at somepoints if rules were followed by the letter, half the server would be muted on a regular basis. I feel mas muting takes away from the whole team work side of ZM alot of us are working on building and it would be counter productive to do as such. Thus me providing this suggestion that would allow players to have a fun time, while having rules in place to regulate what seems to be a chaotic use of HLDJ.
    May i add one thing,

    for the love of god people, learn how to use goldwave and make your songs in game compatible, I heard so much noise coming by that it make my earls bleed. good lord there still tampons in the world.



    1 # 1

    “Language is a complicated thing! It has multiple meanings.”

  5. Default

    We will simply stick with stop means stop.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  6. #216

    Default

    Quote Originally Posted by Steamer View Post
    We will simply stick with stop means stop.
    I understand that this works when clan in in the server because clan can circumvent rules. However, when no rules are in place to begin with and clan isnt around to be the overall deciding factor.... rules in place like i suggested would eliminate misunderstandings. The rules i posted have been something i have personally used in ZM for years as i feel like some epic music helps team moral when trying to win and it adds fun. I fallback on an old practice teachers use, "talk now to get it out of your system." I believe having rules in place to help regulate mic spam of this nature while at the same time providing players who like to play joyous tunes, a chance to play them. Will eliminate any and all issues regarding mic spam and give admins the peace of mind when dealing with it.
    Personal reform

  7. Default

    Quote Originally Posted by DJ_MikeyRevile View Post
    I understand that this works when clan in in the server because clan can circumvent rules. However, when no rules are in place to begin with and clan isnt around to be the overall deciding factor.... rules in place like i suggested would eliminate misunderstandings. The rules i posted have been something i have personally used in ZM for years as i feel like some epic music helps team moral when trying to win and it adds fun. I fallback on an old practice teachers use, "talk now to get it out of your system." I believe having rules in place to help regulate mic spam of this nature while at the same time providing players who like to play joyous tunes, a chance to play them. Will eliminate any and all issues regarding mic spam and give admins the peace of mind when dealing with it.
    Peter™-ingame.
    Dont hate the secrets embrace them.

  8. Default

    Quote Originally Posted by DJ_MikeyRevile View Post
    I understand that this works when clan in in the server because clan can circumvent rules. However, when no rules are in place to begin with and clan isnt around to be the overall deciding factor.... rules in place like i suggested would eliminate misunderstandings. The rules i posted have been something i have personally used in ZM for years as i feel like some epic music helps team moral when trying to win and it adds fun. I fallback on an old practice teachers use, "talk now to get it out of your system." I believe having rules in place to help regulate mic spam of this nature while at the same time providing players who like to play joyous tunes, a chance to play them. Will eliminate any and all issues regarding mic spam and give admins the peace of mind when dealing with it.
    mikey, your entire page and a half, annotated essay on rules for hldj/hlss boils down to "stop means stop"...
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  9. Default

    Didn't you just say something along the lines of micro managing fails every time?
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  10. Default

    Quote Originally Posted by Steamer View Post
    Didn't you just say something along the lines of micro managing fails every time?
    would you stop micro-analyzing his posts? all this micro shit...what is this, a forum for ants?

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

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