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Thread: Zm Rules v3.1

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  1. Default

    Thanks for the rules update, now we just need MOTD to direct people to this new rules page.

  2. Default

    Quote Originally Posted by anex View Post
    Take that off topic shit else where. This is to duscuss rules, not bitching about each other. If you guys have a problem with an admin, make an abuse thread. simple. Off-topic deleted.

    Taz, the rules are going to stay under the zm thread, just like the wcs rules stay in the wcs area. It would make more sense to do what you proposed if shit was scattered at random, but its not. All the rules section for the different servers have their respectable place. Also, with the cannon, it is considered using a map trigger to kill team mates if that is what you do with it. We don't want to have to put every little detail in the rules, they should be self explanatory. 90% of the problems that you might occur in zm with rule breaking or just douche baggery, is listed in some format under in the current rules.

    Added claus about cade ownership.

    On a lighter note, things have slowed down to a crawl on a my end so I hopefully will be able to sit down and sort zm shit out quicker. Aco, douche baggery makes the zm moments that are awesome. If you have a player blocking like in sinisters scenario, just don't open the door for him.
    if you would read my post i said this wasnt the place for him to keep trolling and if he had a problem then he could pm me or bring it in game.

  3. Default

    I didnt read all 8 pages to find if it was said but,

    for beacons i think only 1 should be given per cade since EVERYONE asks for 1 once 1 is given. It just gets really annoying when everyone in a small room is blinking red

  4. Default

    i agree. with a room of beeping flahing room makes it hard to hear where the humans that are still alive are at.

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    Actually, we can just write it in that if it starts lagging up the server, then it shouldn't be allowed. If its not, then if people want beacons, give them beacons. Ill add a minor note.

    Actually dark it could have been defined under "Obsessively beaconing a barricading group." under the Admin Restricted Usage section. I just fine tuned it to if it starts lagging the server then only one per cade. But "obsessively beaconing" can be interpreted in different ways.
    Last edited by anex; 04-07-2011 at 12:12 AM.

  6. Default

    awesome sounds good

  7. Default

    Quote Originally Posted by anex View Post
    Actually, we can just write it in that if it starts lagging up the server, then it shouldn't be allowed. If its not, then if people want beacons, give them beacons. Ill add a minor note.

    Actually dark it could have been defined under "Obsessively beaconing a barricading group." under the Admin Restricted Usage section. I just fine tuned it to if it starts lagging the server then only one per cade. But "obsessively beaconing" can be interpreted in different ways.
    i consider beacoining people in a specific cade every round because they're in THAT cade, or always beaconing someone even if they don't request it to be 'obsessively beaconing'

    if i'm in a cade, i will beacon anyone else in there. never hurts anything
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  8. Default

    ZERO, can you make it so that humans and zombies CANNOT use kill or explode to commit suicide? I'm getting really tired of people bypassing that.



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