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Thread: Zm Rules v3.1

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    The difference between the cages on Paranoid and Voodoo is that on Voodoo, you can sit at point blank range and open fire on the zombies as you please. On paranoid, you'll never get close enough to the cage to really do significant damage.... plus, the map whisks you away and into the maze after a set amount of time
    Last edited by Bane of Soldiers; 04-08-2012 at 10:21 PM.

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    Quote Originally Posted by Bane of Soldiers View Post
    the map whisks you away and into the maze after a set amount of time
    another great point

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    Don't shoot them, throw nades at them. Basketball

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    updated to prohibit the !block command on all ze maps. Players that use the !block command must be slayed immediately by an admin.

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    Just freeze the players who shoot the cages, u don't really have to go to spec to find out who shooting em because u can just check it when people pass trough the next tele porter while still have enough time to get out there alive yourself. Slaying would work but freezing them on voodoo works much better for me because they get tagged and die at the end of the round sounds fitting punishment for me.



    1 # 1

    “Language is a complicated thing! It has multiple meanings.”

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    Quote Originally Posted by anex View Post
    updated to prohibit the !block command on all ze maps. Players that use the !block command must be slayed immediately by an admin.
    Finally, a concrete rule against poor teammates. It certainly wouldn't be at the top of ZERO's to-do list, but why not ask to have the command removed all together if it's an all-player inclusive rule? It's not like !block does anything on zm
    Last edited by Bane of Soldiers; 06-01-2012 at 05:26 PM.

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    The only use of !block in ze is to help some people when they cannot climb a box because there just newbs, I do use block sometimes so people can get over them when we just rly lack the amount of people otherwise to hold the zombies off. But although I don't mind it being removed.



    1 # 1

    “Language is a complicated thing! It has multiple meanings.”

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    Updated to 2.6 to include the map specific rule with ZE_SAW: Humans may not use any vent as a holding/camp point

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