why? it's what keeps people from playing the same round twice. i thought that was a good thing. it's different from what happened to you in zm tonight
ive never seen this become a problem in any regular cs server. although it is a problem in gg servers, there really is no need for this deterrent in normal cs.
Would've happened again tonight, but instead I just didn't select my character until the spawn time limit ended and then spawned normally for round 2...no slay. I can learnz.
Actually I am going to enable a kac function that just blocks the join instead of killing them.
Just and FYI, it will cause players to disconnect due to the slot restriction even when there's less than 20 currently playing. It only happens occasionally though.