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  1. Default [Remove] (From Rotation) See Giant List Enclosed

    To save ZERO some time, I am consolidating all of these potential remove threads into one. I will only state a brief reason why they should be removed from the random vote rotation.


    zm_lab_panic_b_4 - It's too small for any number of people and the prop physics can be exploited, allowing noclipping through vending machines.

    zm_lila_panic- It's an inferior map that has no good hiding spots.

    zm_vc2_scrapyard- Broken version of a similar map. Without the tubes, this map completely blows.

    zm_tension_tf2_vx- No honest cading spots worth anything. No one cares for this map.

    zm_vc2_lila_off!ce- Similar map we have. Map isn't even that good anyways.

    zm_tropical_panic_v1- The map causes large FPS drops and the map is RTV'd all the time as there are no real hiding spots, only scenery.

    zm_bda_neighborhood_v1- This one is kind of on the fence. It has its moments but most of the time it isn't that good.

    zm_panic- This map has no good cading spots. It doesn't have anything going for it.

    ze_canal_escape- Unamusing. Zombies almost never win. This one may be kept if zombies don't go back to spawn.

    zm_ancientfinal- Massive exploiting of map boundaries.

    ze_tv_station_v2- No one really likes this map. It has nothing going for it.

    zm_island_escape_beta_10- Duplicate of another map.

    ze_texturescape_v1- Map sucks. Plain and simple.

    zm_grid_v1b43- It's only meant for extreme boredom.

    zm_4way_spacetunnel_idm_v1f- Map is too open and easy to get lost.

    zm_crazys_facility_b2- Spams console. Map is not very fun.

    zm_hospitalv4- Map is inferior to similar map. No good cading spots.

    zm_isolation_x- Not fun. No cading spots at all.

    ze_titanic_escape_v2_2- Map is terrible unless the zombie does not go back to spawn.

    zm_tanna- No good cading spots. Map is not that attractive.

    zm_little_town- Too easy for humans to win due to impossible cading spots.

    zm_ninja_beta- Only purpose is to play invisible mode.

    zm_ruined_town_v3- Map blows. Only one spot worth anything.

    zm_euronews- Too big. Zombies never seem to win.

    zm_mg_rex_x0- Nothing to do. No cading at all.

    zm_Windship_beta3- Giant noobfest. Too easy to make an impossible cade.

    ze_jurassicpark_v2_FW_fix- Lags everyone.

    zm_urban_downtown_v2- Vault is completely illegal. Inferior version.

    zm_firewall_v3_remix_b2- Crash kicks everyone on random rounds.

    zm_medieval_mountains- No real cading spots. DUCK!!!

    zm_zerbes_demons- Pointphysics are messed up.

    That should be it for now.
    Last edited by ZERO; 04-21-2011 at 10:40 PM.



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