Matrix...are you retarded? How many zombies would you like to spawn into the round 10? 15? Even numbers with the humans? Your comment about 3 zombies not being enough is just plain stupid....
Matrix...are you retarded? How many zombies would you like to spawn into the round 10? 15? Even numbers with the humans? Your comment about 3 zombies not being enough is just plain stupid....
I was wondering if it would be possible to toggle noblock from on to off after a period of time at the beginning of a round on a given map, specifically Mount Doom because it's really annoying to try and get through the small hallways at the beginning of the map, but after that there's no real reason that noblock needs to be on.
This would make things a lot more intense and balanced and poisons really don't have much of a use anyway besides destroying higher hold out spots on maps.Health should be Classic: 5000, Infected: 4000, Predators: 3000 with the main zombies getting double.
New changes applied:
- Removed fast deformed and poison zombies.
- Increased health of all zombies by 3000hp
- Doubled amount of health reneged per their unique interval.
- Increased head shot knockback by 0.5
- There will now be X/10 zombies at the start where X is the number of players on the server.
These changes apply to all ZE maps and the last one applies to ALL maps ze and zm.
---------- Post added at 03:46 PM ---------- Previous post was at 03:45 PM ----------
Remember that if you want setting other than the default for a particular map please make a configure request in the appropriate forum.
Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.
maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones
I personally believe increasing the number of zombies spawned was definitely the way to go. Should be a lot more interesting now.
These are the words you wish you wrote down.
I shall see... Gonna take some getting use to.
Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.
maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones
I always tag!
Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.
maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones
Oh the hell this will wreak to the "bro code".
I like the X/10 concept. The thing is the "Bro Code" has been dead for awhile. Unless there have an IBIS tag or an admin tag there are only maybe 3 or 4 players that I know use the code. I agree with the teleport on ZM maps though. On some maps there are only 3 or 4 good cade spots and if there are 30 people on you stand the chance of the map being over befor the one minute mark.