While I agree that it will never be fair, what we have right now is closer to a game of Magic than a game of chess. Like I said before, once someone starts winning consistently, it starts snowballing in their favour. Often times it's due to player skill, or lack thereof, and not races. Unless the teams are helped, there is little to nothing you can do to fix that. The better players will beat the worse players. When the best players on the other team have necklace, Periapt/vampire and helm, and the opposite team can only afford a ahnk so they have a gun, there's very little you can do. Right now, in the free gun department, we have hell hunter, vagabond, magician, and psuedo-Archmage. A 1-per team, pistols, a shotgun, and sometimes an M4. There's also Flame Pred, but he has a hard time dealing with most problem races. Once jack and dragonfly are released, guns are less of a problem, as you consistently have good guns, and on useful races. But, as the current free gun set is limited, and there are few limits on items, that leads to snowbally games rather than a chess game.
As for auto-correction, I hope we don't have something that tries to compensate every round. I agree, that would probably do more harm than good. What I'd like is something that doesn't give the best player from a losing team, or the worst player from a winning team. I'd also like to see something to try and stop people from going out of their way to team stack. However, I'd gladly fuck over someone's groove to have a good game. Mainly, because if they are bad enough that playing on the losing team messes them up that much, they are probably just profiting from bad teams in the first place. Other than the money issues I mentioned before, there is very little reason there groove should be thrown off. Also, should we ruin the groove of someone who is trying to work with his team when his team feels rambo is a good way to win? Why should the winning team have special privileges more than it already gets?
With the "one person can make all the difference", not so much with scrolls at 3000, and people who know how to use them. Shadow hunter is a one and a half trick pony, and less if he has to get to the objectives. Just getting speed (Spidey), usually helps with the worse players who can't aim. If you're being snowballed, most other tricks are laughed at by the necklace almost everyone on the other team has. Yeah, you can easily kill the weaker players, but when you're dealing with 2 or 3 lives of the better players, one person makes a dent more often than a difference. The only race, right now, that I see that adage being true for is vagabond. A good one will help win, a piss poor one (such as myself) is a hindrance.
You also don't get better at CS when you get killed before you leave your base or, sometimes, are done purchasing your items (some people don't have every item memorized/have huge APM). It would probably be easier to count the number of maps that CAN'T happen on. The Tome comment is actually mostly outdated. Over the past few weeks, people haven't been buying tomes over guns. Tomes usually come out of extra money. When it does start happening, though, it's quite true.
I agree. If you have the people who have 200 total levels and enough xp in a race to have leveled 5 races to max on one team, and the people who are leveling all their races and new players on the other team, unless there is a LOT of skill on the low team, it's going to be a land-slide. As for being "unfair", that's subjective. If I wanted that kind of "fairness" I'd go pub-stomp. I'm usually looking for a good game, and a lop-sided game is "unfair" for both sides. Is it fair that often times these "teams that are going to stomp them" come from deliberate team stacking? Or is that just smart fantasy football picks?
Mostly, though, I'd like a few small fixes in the team balance thing, the rest of the races added, and a few glitches fixed. Give me vagalion, and I'm not worried about vagabond anymore. Give me Jack and athena and Spider man is a joke. Get rid of Raiden's bazooka. Let undead leech to a safer point and not have to get hurt to use his lifesteal. I'd also like to have some races have their item options looked at, but that would take testing.
Tl;dr: Finish getting the server back to where it was. Fairness is subjective, I find a good game to be fair and team stacking to be unfair.
While some things are different now, I actually find the damage, gross, to be about the same. It mostly depends on who is playing what, and it's always varied like that.
I don't like that idea, because I don't think vagabond needs another advantage :P