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Thread: 66 tick > 100 tick

  1. Default

    First off, damn your avatar.
    Secondly yes it does add a bit to the game play, but it also alienates those who cant, like me D:


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

  2. Default

    I know I'm not someone who contributes to the server or site so my word doesn't count for much. I really am not liking this 66 tick change. At first I thought I just needed to warm up a bit because I wasn't landing shots like I normally do. It didn't change though. I can't even jump on the 64 height boxes in pink panther or other maps, the timing is really different. I hope there is some other way to get back 100 tick as this is killing me. I really enjoy this server and have spent hundreds of hours on it and really don't want to leave, but this change might make me reconsider.

    Special_K
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  3. Default

    The change affected my gameplay quite a bit. I know it's not my configing because I use Casey's config v2(Competitive League Approved). It seems that I'm getting hit by interped shots like crazy, People knifing from a further distance than normal, users shooting before they see the other person. Not sure what is causing this for me but I noticed starting today. I can record a demo if need be. When someone kills me, it feels like they are walling and speed hacking around corners. Because I'm dead before I even see them infront of me (I know the difference of being shot from behind or spammed). I've tried changing my res, graphic settings but that didn't help either. I'll just have to wait until the bugs are weened out I guess.

    I bhop a lot as well, helps out quite a bit.

    (I wish source's hitboxes and reg was as well as 1.6 :P)

  4. Default

    The rates in Casey's config are wrong for a 66 tick server. They are meant for 100 tick.
    Adjust your interp / smoothime if you must use it.
    Good luck, it wont go away 100% =P.
    Last edited by Steamer; 06-25-2011 at 01:51 PM.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  5. Default

    Quote Originally Posted by Steamer View Post
    The rates in Casey's config are wrong for a 66 tick server. They are meant for 100 tick.
    Adjust your interp / smoothime if you must use it.
    Good luck, it wont go away 100% =P.
    Yea I figured that much, I was telling Zero that I'll probably have to do some configing myself. It's going to suck though source wont be smooth with a 67 rate lock. I never had any trouble 1 tapping with 100tick. But now seems like heads don't register as well anymore and on GG server you gotta spray and control spray. Takes almost a full clip to do anything though.

  6. #16

    Default

    caseyfoster's config is terrible and always has been... if you want a good fps config download mascots, he keeps his up-to-date with the current rates.

    ever since the OB update last year, this game was meant to be played on 66tick. interp_ratio and interp need to be config'd differently for every server you're in though. if you only play on IBIS then i'd recommend changing your config file to ibis standards so that your lerp stays "white" and at or below 30.

    the ak fires much differently on 66tick than 100tick but that's how it should be firing.

  7. Default

    29.9 has been working well for me. Any lower and it doesn't like it much.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  8. Default

    Rates and interp are forced now anyways as all servers run the same tick settings and as these settings are normal. The settings have been set to force ideal rates under the assumption the user is on non 56k and has on average 66fps.

    These settings provide the highest quality registration for the majority of users.



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