Quote Originally Posted by Rosie View Post
I love the idea but pros for these classes have got to come with cons. Sniper could remain about the same as normal because there weapon limit is a con. The Supplier on the other hand would have to take a serious (25%) speed decrease. That was part of my job in the Army and you are just plain slow carrying everyone elsers crap. There has to be negatives to stop new players from whoring the 249. They do already and it is annoying enough without them also having limitless nades. Skin should be a larger staured one. Not fat, but a big guy.
Other ideas could be MOUT team members. Good with smg's and fast but lack distance aim. Most normal CS skins are already correct for this job.
Assault could be good with Rifles (- scout since it has a class) and shotguns. Less damage with SMG's and LMG's. Skin could be any Millitary uniform. Just some sort of camo.
Being a drill Sgt in the Army I deffinately see the advantage of the teamwork idea BUT, it would be very hard to not make one class easier to use.
I know it had to come with cons, I was also thinking of them but I wanted to see what people though first, Like I said I have multiple Player skin models for Supplier [Their bulky Juggernaught like people if you will]

---------- Post added at 11:24 PM ---------- Previous post was at 11:23 PM ----------

Quote Originally Posted by acolyte_to_jippity View Post
this...is not a good idea.
Why not? If so how can I make it a good one?