Map voting needs to be fixed. I would use Ultimate Map Chooser, but when I would pick the maps manually, it would pick other maps that I never chose.
Map voting needs to be fixed. I would use Ultimate Map Chooser, but when I would pick the maps manually, it would pick other maps that I never chose.
How many maps do you pick vs the number that show in the vote? Do all the maps you pick show up in the vote?
---------- Post added at 01:32 AM ---------- Previous post was at 01:30 AM ----------
BTW just read:
Quick status update: next version is going to contain the fixed portugese translation, the new Post-Played Exclusion module, and some minor revisions to the Admin Menu module (specifically aimed at making Manual Vote Population easier).
Well in the case of that map I know that the lag is a result of the way valve changed some particular entities in a previous update. Removing those entities fixes the map and removes the lag.
As for other maps I will have the ability to permanently add any entity or object to any location on the map. This would enable the creation of good cading spots where they were not possible in the past. Likewise, I can remove objects that make more places impossible or that break maps.