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Thread: Douchebag move, but legal?

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  1. Default

    Quote Originally Posted by acolyte_to_jippity View Post
    upon re-reading my previous post, i realized how you could get confused.

    what i was saying was that the only times i don't slay for nade is if people are fooling around after round. but that if i got killed because of someone's strategy (priming a nade and running) then i will slay
    right, but it's not like you're trying to get killed just so you can slay, which is niggerish.
    Quote Originally Posted by maynard View Post
    Nem, if you want to make racist jokes and shit all the time, fine.
    http://www.myconfinedspace.com/2010/07/02/nemesis/nemesis-jpg/

  2. Default

    Quote Originally Posted by Nemesis View Post
    right, but it's not like you're trying to get killed just so you can slay, which is niggerish.
    oh god no.
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  3. Default

    I thought it was against rules to purpusly get youself teamkilled. I'm not going to bother looking that up on a phone though


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

  4. Default

    I think that there should be no punishment for teamkilling during the warmup/nade round. At this point the server is just waiting for people to connect/load and the real game hasnt even started yet.

    Now after the real game starts it should be fair game. If you kill a team member, accident or not, you should expect to be punished. If Zero made it so you cant punish next round, what happens if you get teamkilled near the end of the round when there is only 1 or 2 people left? Anything you do won't be much of a punishment. I sugegest keeping next round punishment in.

    As for end of round punishment, I also suggest keeping that in. Some people don't mind fooling around those few seconds after the round is over, some do. Taking out the punishment system from the end of the round will only piss off the people that dont like to be shot at that time by team mates. keeping it in will make the people that do like 'fooling around' at the end of the round think who they are shooting and if they will mind if they accidentally get killed.

    I do think that the warmup/nade round should not have the punishment system or at least not one that leads into the next round. However, the one during the actual game is fine the way it is. It already strikes a decent balance between different peoples preferences.

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