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Thread: Big WCS Update in the works

  1. Arrow Big WCS Update in the works

    I am currently making a backup of the test server in preparation for tomorrows test update. There has been over 300 revisions to the program since our last big update and that leaves a few thousand pages of alterations. All races are being reprogrammed as required to support the new api changes. There is also some database changes that will result in users needing to reset there skills. Do not worry no XP will be lost nor will any levels be lost. There are major changes to basically all of the core engines that run the game. This update "should" greatly improve performance and stability. Regardless it is needed so that we do not stay too far behind the latest development branches. It will likely take all week depending on how many problems I have in getting everything converted and working the same way it is now. After this update rolls out on the main server I will once again begin to release new races. We should then be on schedule to have all races completed by the end of next month.

    For those of you that do not think I am serious about the size of this update we are moving from revision 87 to revision 415. You can see the changes to the code here: revision 87 to 415



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    thanks, zero

    Maynard - The WCS Guy

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    Jeebus....
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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    I love the dev comments

    //omfg

    ^that is so descriptive
    But damn that is a shit ton of code


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

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    Awesome, I just might get back into css for this
    Always watching, always hidden.

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    I have the engine and 1 test race working on my local server. Now I got to get all the configs updated before programing the rest of the races in. I did have to do a bit of reprogramming of some stocks to get everything to compile but it appears that the test system is running great.

    Expect public testing to show up within the next 24-48 hours.



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    Woohoo!

    Gonna play around with the test server tomorrow (if done). Need sleep for work tomorrow if its done tonight. -_-
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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    Maynard - The WCS Guy

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    They decided to add the great "feature" of giving xp for touching hostages and then REMOVING xp for killing them. I can not find any way to adjust these values or disable it...



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    For now I will just comment those parts out and custom compile that part of the war3 engine.



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