For now I will just comment those parts out and custom compile that part of the war3 engine.![]()
That blows...
Give's CT's and advantage /dis-advantage and T's just a dis-advantage in XP gain.
However it does give reason for people to want to play CT instead of just camp as T.
It also gives more reason for CT's to do objective and not just kill.
Give's CT's a way to body block as T's will NOT want to shoot hostage and lose XP rather than money, so... I see CT winning more often.
Also stops CT's from killing all but 1 hostage to win.
That's kinda stupid there isn't a disable feature. FAIL!
More disadvantage than advantage.
There has to be a way....
---------- Post added at 11:58 PM ---------- Previous post was at 11:57 PM ----------
See... I knew there had to be a way!
ALWAYS has to be some kind of difficulty. :P
Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.
maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones
The test server is up here is what needs to be tested:
All Race Abilities
That you gain XP correctly
That you can not LOSE XP
That there are no glitches
DO NOT REPORT being able to buy items or cost those settings may not be the same on the test server.
The major change this brings is how changerace is handled. Before when ever you changed race every race would get a true statement. We bet that the race you selected would be the last if statement to execute however this is not assured. These true statements were actually every other race undoing any passive skills ect to ensure they do not carry over. They would reset even if they did not need to. This logically places a LOT of extra load on the server and in addition has a high risk of not working correctly causing skills to glitch and or the server to crash. NOW this no longer occurs. When you change race it will only run the commands for the race you switched from and for the one you switched to. It will not run any other commands that are not needed.
The database also has some alterations that CAN NOT be tested here. This is that 0's are no longer recorded. As a result the points in your skills may move from one ability to another if one of the slots is empty. This will only occur when we first upgrade. NO XP WILL BE MOVED, NO LEVELS will be moved. This only can effect some skills.
Hopefully after a few days we can green light the update. Then starting next week I can begin to program and release NEW RACES!![]()