Zombie Spawn time: Later
Is there anyway we can have it so its just Classic zombies on escape maps?
Zombie Spawn time: Later
Is there anyway we can have it so its just Classic zombies on escape maps?
I wonder if there is a way to use 2 databases of player selections, one for escape maps and one for non escape maps so that you do not need to redo your selection.
I could also get around it by just making the same number of options but on escape maps just making it a selection of zombie skin instead of abilities.
or, replace each "non-included" option in the menu for escapes w/ regular zombies. i end up becomming a classic on escapes, and then reverting to something else because they're not in the same order. it hink it's less the class you're using and moreso that class's location in the list (aka, if it were an array, and poison is at index 5, if you remove 2 and collapse the array, you'd be playing the class at the new index 3 (say classic). then, when the others were added back in, you'd still be using index 3, which is not a classic anymore.)
the reason people get changed is because there are a different number of classes for each. multiple choices for classic would fix this i think.