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Thread: 029 Athena [240] v1.0.3

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  1. Default

    was like 5 seconds. and more lvls into the ultimate made it quicker 2 use

    Maynard - The WCS Guy

  2. Default

    Ok I used 5.

    Race has all abilities completed, it is now ready for skill testing. Only the helm effect is done NO OTHER EFFECTS have been done. Please report any problems.



  3. Default

    Jack > Athena



  4. Default

    This race like some others is coded in such a way that two dmg abilities will never trigger at the same time. However, I have realized that this should logically create a problem with the probability of a skill being triggered.

    This is becuase the second ability can only have a change to trigger if the first did not trigger. I previously balanced this by making the best dmg ability always first but there is a better way.

    Currently the logic goes:
    ability 1 chance (if true stop)
    if false continue
    ability 2 chance(if true stop)

    The above logic ensures that no 2 abilitys can occur for the same shot but it does so at the cost of the probability of ability 2.

    New Logic:
    ability 1 chance (if true make note)
    ability 2 chance (if true make note)
    [if both above true randomly select 1]
    continue with the one that is true if none true stop

    The above logic gives each ability an equal chance to occur and only effects the probability if they both occurred at the same time. Because it then splits the difference 50/50 it does not effect the long term outcomes and thus the effective probability of the skills.

    I will be using this new logic in this race, as such additional testing will be needed tomorrow as well to ensure this works correctly. I will post after this logic is added and ready for testing.

    Currently the Athena's Realm effect is now done so please test and comment on it.

    ---------- Post added at 10:28 PM ---------- Previous post was at 10:14 PM ----------

    The new chance system has been added. It has also been coded in such a way as that going back and replacing it with case statements in the future will be easy!



  5. Default

    I will go test it out but i need people to test it on xD

  6. Default

    OH BOY! Realm goes shiney and POOF! Masskid and I both got kicked when he hit me with realm, while I was on raps.

    Spear hits, gives me notification, and seems to be fine.
    Last edited by Blackmage; 07-31-2011 at 10:25 PM.

  7. Default

    realm makes everyone disconnect
    Last edited by Masskid; 07-31-2011 at 10:36 PM.

  8. Default

    If thats the logic then the best way forward would be to hold 8 skillpoints and then drop all of it.

    If one was maxed and the other is 0, it would fare better then a maxed one and a lv 1-4 or so.
    So now the question would be is it better to max 1 then hold out, or to alternate between the two skills.


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

  9. Default

    Well as far as leveling goes that only effects some not all races that have those types of abilities, also you do not know which of those abilities is the one done first so I would not worry about it for now.



  10. Default

    I fixed the crash issue, apparently the alpha must be 255...

    Due to crashes on my local system work is delayed till tomorrow for when I can finish checkdisk on 10 drives



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