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Thread: Strafe Jumping on Escape Maps

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  1. #1
    Join Date
    Oct 2009
    Location
    Cananada
    Posts
    515

    Default Strafe Jumping on Escape Maps

    Hi, I see a potential problem with the new strafe jumping craze.

    Today I observed Naked Saturday using strafe jumping as a zombie on deathstar escape as a way of catching up to humans. I believe he has found a loophole and is exploiting it. He was moving himself to spectate at the end of each round and then joining the zombie team at the beginning of the next round. He then would do a series of small strafe jumps as a means of essentially making himself a fast zombie and catching up to the humans. I believe the humans did not ever win the map, though I didn't stay for the whole time.

    This will especially be a problem if it catches on and more than 1 person starts doing it. He says if you're smart you can get around it, but I think that the purpose of zombiemod is to be enjoyable for a large number of people--not for us to try to figure out how to circumvent loopholes that individual people have found. And please keep in mind, just because it takes skill to do something doesn't mean it shouldn't be against the rules. I understand that what he's doing takes some skill--I certainly can't do it.

    I hope this problem is addressed soon.

  2. Default

    Many people, myself included, do this on zombie mod for quite a while now, at least as long as i have been playing here.

  3. #3
    Join Date
    Oct 2009
    Location
    Cananada
    Posts
    515

    Default

    Please note, I'm not referring to actually jumping off of tall things while strafe jumping. Lots of people do that, and it's not a problem.

  4. Default

    Bunny hopping... Been done forever..

    Scripting / macro'ing bunny hop... cheap...

    Scripts are not allowed... and trust me... you can tell when they are used.

    Macro'ing to the mouse wheel or other key / combo ... In effect the same thing... isn't a script... so technically allowed...

    IMO the bunny hopping should just not be allowed (on escape). A few hops I can see, but doing it everywhere is just no fun on escape maps.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  5. Default

    yeah the zombies larger jump allows for more time to line up the bunny hop, so its not really that hard, and all it takes to stop it is someone who can properly aim a weapon, but if the person is really good at this, I can see how unprepared people can die from it consistently. Imo all it really takes is getting used to, and as steamer and myself said, it has been going on for quiet some time without complaint, so most people just seem to deal with it.

  6. Default

    You can do the jump-chute run and outrun a fast Zom with either of the Pred models. Just something you have to accept. And like it was said one shot will stop it.
    Quote Originally Posted by ZERO View Post
    Logically I reserve the right to step in at any time and make a final judgement. Any judgement made by me can only be reversed by me.

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