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Thread: Strafe Jumping on Escape Maps

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    yeah the zombies larger jump allows for more time to line up the bunny hop, so its not really that hard, and all it takes to stop it is someone who can properly aim a weapon, but if the person is really good at this, I can see how unprepared people can die from it consistently. Imo all it really takes is getting used to, and as steamer and myself said, it has been going on for quiet some time without complaint, so most people just seem to deal with it.

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    You can do the jump-chute run and outrun a fast Zom with either of the Pred models. Just something you have to accept. And like it was said one shot will stop it.
    Quote Originally Posted by ZERO View Post
    Logically I reserve the right to step in at any time and make a final judgement. Any judgement made by me can only be reversed by me.

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    We need to get rid of predators all together on escape maps.

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    ^ +1....
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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    ^ +1...



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    To be honest, you can easily stop a bhop/strafe jump by slugging in a round or two ._. I know that predators are hard to for those who didnt lower their graphics [fps purposes], but even if you sprayed and manage to hit a land or two on the zombie, it instantly lowers their momentum causing them to go slower than a regular run/walk if not the same speed. As for getting rid of predators, its going to have to replaced with something, who knows what. Also be smart, if you hear/think a zombie is near you while your running, throw a nade bit ahead of you so that when you walk by it the zombies will combust in the opposite direction of where your running. Naked Saturday was somewhat right when he said "If your smart you can get around it" all you have to do is shoot him, countless times have I simply walked into a pack of humans just not to be shot and infect them. Bottom line: Keep a sharp eye and hit the jumper.

    "but I think that the purpose of zombiemod is to be enjoyable for a large number of people--not for us to try to figure out how to circumvent loopholes that individual people have found." Pushing E on Vending machines and pulling vending machines into you, flipping cade props etc etc, are examples of loopholes to counter-act zombies that know how to break barricades (I.E Stacking on one another followed by hitting E to push) but humans learn to barricade better since zombies know this. Just a thought.
    CHANGING MAG

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    Quote Originally Posted by Crimson View Post
    "but I think that the purpose of zombiemod is to be enjoyable for a large number of people--not for us to try to figure out how to circumvent loopholes that individual people have found." Pushing E on Vending machines and pulling vending machines into you, flipping cade props etc etc, are examples of loopholes to counter-act zombies that know how to break barricades (I.E Stacking on one another followed by hitting E to push) but humans learn to barricade better since zombies know this. Just a thought.
    He does have a point there...

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