I get this too :/
I get this too :/
the server actually does have cookies to remember what class of zombie you are, however, it only remembers what number selection you are and not the specific class, so because there are different choices for escape and cade maps the zombie class relative to the specific number choice changes, but your choice of number does not therefor you change from predator to infected, one way zero could remedy the problem is to use the shorter escape list as default and the extra options on cade maps on the next down the list so that if you chose a class that works in both game types you will remain that class in both game types, however the same problem will remain if you chose a cade only class, in which case you will default over to regular zombie in escape
Issue of lazyness...
Anyway, that idea sounds good to me.
Headcrab and headcrabless classics?... http://www.gamebanana.com/skins/34918
Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.
maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones
we should have a headcrab class. can climb walls (very slwoly), very good longjump, and it's attacks do not cause instant death, instead they deal damage and require several hits to kill. it also has less hp, but obviously the headcrab model so it's harder to hit