Oh, my mistake.
Here is some more info:
With all the excitement about the release of Counter-Strike: Global Offensive, it'd be easy to forget that there's still existing versions of the game being developed.
It seems that the meeting in Seattle will not just be about this new iteration of Counter-Strike but will also feature a meeting about CS:S, supposedly later today.
While it isn't clear what the content of the meeting will be it's clear that Valve will be discussing the future of CS:S with the assembled players. Whether this is to reveal that it will be phased out, handed over entirely to Hidden Path, or completely overhauled it isn't clear.
We should know later exactly what has been said and you'll be able to read the thoughts of the players here on Cadred after the meeting has taken place.Here is a link to an alpha review: http://www.eseanews.com/index.php?s=...mments&id=9969Marek ".PhP" Kadek is one of the players in seattle. This is what he wrote on Playzone.cz :
- this game is not going to replace CS 1.6, or CS:S, it is primary made for consoles, PC version is just kind of a "bonus"
- at the moment, the game looks more like HL2DM
- There is no recoil and there will never be. (because of the consoles)
- the game runs on L4D2 engine
- SourceTV is NOT a priority
- they are working on match making system
- new money system
- no kevlar (this should be fixed in the future)
- maps are simplyfied for XBOX style, less ways, most fights are close range
- Hidden Path (Valve only finances the game) is trying to make all weapons balanced
Another new item is the decoy grenade. Decoy grenades can be thrown to emit gun sounds and "and give the illusion of there being a player." The decoy currently produces an AK/Glock noise when thrown by Terrorists and a M4/USP noise when thrown by Counter Terrorists. The pro players suggested that the decoys should instead produce gun sounds of a weapon held by your team, which was a well received suggestion, according to Torbull.
He said that, if done right, these new items have the potential to change the way traditional competitive Counter-Strike maps are played.
Other changes that Torbull mentioned were how CS: GO is experimenting with automatically equipping a random member of the Counter Terrorist team with a defuse kit at the beginning of each round in order to make the kit a special item like the Terrorist's bomb. They're also testing giving everyone armor and full Kevlar each round.
"this game is not going to replace CS 1.6, or CS:S, it is primary made for consoles, PC version is just kind of a "bonus""
ya, a bonus to your pockets >.>
Maynard - The WCS Guy