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Thread: escape maps

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  1. Default

    I think 4 should be max. They start getting boring/annoying around the end of the 3rd level. Especially the long maps like minecraft and Titanic escape. I can probably do 6 rounds max of Rooftop escape because its a short map.

  2. Default

    We use to have an escape test server, it did not get much traffic besides some regulars that owned it.

    I like the idea of round limiters. A 4:1 ratio of barricade / escape is a great idea. It seems like every time I go to join the server its on a damn escape. Probably coincidence, but doesn't seem so. I find myself sitting in spec more than playing on the ZM anymore because of this reason. If anyone knows me they also know I do not like barely any escape map besides the oldies. VERY rarely will I like a newer one.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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