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Thread: MAJOR VALVE UPDATE Sept 15th

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  1. #1

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    Minecraft 1.8 is out, you can always do that.

    does it matter though .. its the CSS Rapture at our door step
    Personal reform

  2. Default

    Quote Originally Posted by DJ_MikeyRevile View Post
    Minecraft 1.8 is out, you can always do that.

    does it matter though .. its the CSS Rapture at our door step
    repent! repent! the end is neigh! (puns!)


    having posted this, i just got on and...i gotta say it's not as bad as i had expected.
    Last edited by brett friggin favre; 09-15-2011 at 04:27 PM.

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

  3. Default

    The update is not really that bad. I just can't play on the IBIS servers cause it needs a restart for the update.

    ZERO, your move.

  4. Default

    heard they'd restart around 7 ET. not sure if it's true but yeah

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

  5. Default

    We'll see how this plays out. While I agree that Valve shouldn't make drastic changes to the game, it is nice to have a company that cares enough to make updates/bug fixes for a game that is 7 years old.

    I am a little concerned for the following updates:
    • All rifles are less accurate while running
    • Decreased range of shotguns, while slightly increasing damage
    • Pistols no longer continuously spam weapon_fire event when the +attack key is pressed. (This has the side effect of no longer allowing the glock to continuously auto-fire in burst mode).


    I do however look forward to:
    • All weapons are now more accurate while crouching
    • Slightly increased damage of m249
    • Increased accuracy of zoomed sg552
    • Dynamic crosshair now uses actual weapon accuracy, rather than a separate simulation

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