The locked door I had issues with had a small board across it.
The map looks great as I said before. The following would be the issues I have.
Attachment 4848
This pic is of the ledge I was hoping could be raised. As I said Ibis's Poison zombie's can jump and tag there with ease.
Attachment 4849
Attachment 4850
These are pics of a bookcase that I could not get to move at all. If it is by design then that is fine, if not something to look at.
the only other thing I have is that I think the large locked cage area needs another prop. The 2 nendy's will not make a viable cade, and it is a great space for the humans to pile up, and then in turn die in mass. Any cade there can be broken by any regular ZM player. They just have to know how, and it will be easy to give another zombie the kills. even with a 3rd prop. I think a 3rd vendy would be best but it is up to you.