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Thread: Fixing ZM_Little_Town

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    The locked door I had issues with had a small board across it.
    The map looks great as I said before. The following would be the issues I have.

    Attachment 4848
    This pic is of the ledge I was hoping could be raised. As I said Ibis's Poison zombie's can jump and tag there with ease.

    Attachment 4849
    Attachment 4850
    These are pics of a bookcase that I could not get to move at all. If it is by design then that is fine, if not something to look at.

    the only other thing I have is that I think the large locked cage area needs another prop. The 2 nendy's will not make a viable cade, and it is a great space for the humans to pile up, and then in turn die in mass. Any cade there can be broken by any regular ZM player. They just have to know how, and it will be easy to give another zombie the kills. even with a 3rd prop. I think a 3rd vendy would be best but it is up to you.
    Quote Originally Posted by ZERO View Post
    Logically I reserve the right to step in at any time and make a final judgement. Any judgement made by me can only be reversed by me.

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    Lol on the door, like I said use just a little logic on it and the answer will come to you....

    Attachments aren't working but the one I found so far is a small book case near the door in the building with lots of book cases. It looks like its a "prop_static" meaning it doesn't move, I just checked and that's how it is in the original. Now its fixed, if that's the one your talking about. Is the ledge in any of my screenshots?

    The extra prop in the cage area is done, I would like to see how it plays, things can always be tweaked later.

    Thanks

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    ummm, am i the only one who can't see those attachments?
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

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    The attachments work on my end so I dont know. The bookcase in question is the one you described. The ledge has a series of jumps up the side of a building to get to it. The ledge itself is located on the edge of the map near the fenceline. there is a large room with bulletproof windows in the building. Acces to that room is in the front windows, the ledge is on the back.
    Quote Originally Posted by ZERO View Post
    Logically I reserve the right to step in at any time and make a final judgement. Any judgement made by me can only be reversed by me.

  5. Default

    The only bullet proof glass I found was the building I'm standing on for this screenshot. This ledge? If so thats how it came from the old map, I was contemplating continuing the jumping ladder a bit and maybe taking it up to the roof. BTW that room isn't currently accessible from the windows since you can't get up there. Again, there's a simpler solution.

    zm_littletown_fix_b1b0000.jpg

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    That is the ledge. I forgot I had the gravity at 400 so I guess at 800 you couldnt get in. To be honest I didnt think about it after I jumped in. The ledge is generally for new players anyways, and they need to die. Tomorrow I'll go back in and look around in normal mode. I think this map is close enough to have Zero try to integrate it. I am sure there are some tweeks you want to make, and he is out of town for the week, but I think this could use a server test run.
    Quote Originally Posted by ZERO View Post
    Logically I reserve the right to step in at any time and make a final judgement. Any judgement made by me can only be reversed by me.

  7. Default

    Looks promising and allot better then the one we got now on the server. For zombie lovers it is just plain nightmare.



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