Quote Originally Posted by Osage View Post
we're getting way to picky in this discussion. personally i would rather some cockmunch not decide to walk towards my nade and die on purpose after killing the person i was aiming for, but shit happens. imo warmup rounds are pointless anyways and it would solve problems by just removing that. honestly, if this were up to me, i would make it so slay doesn't make you lose 2 levels. it should just slay you, so you sit out a round and that's it.
Negative. Warm-up rounds DO actually have a very big purpose. They allow people to connect to the server and choose their side without having to do so while a game is already in progress. In GG this is particularly big due to the fact of how fast the rounds go. By the time half the people connect and get into the game, the first group of people will already be in their spawn. Warm-up rounds are needed, not so much as to "warm-up" but to allow everybody to get in the game and settled.