I have been thinking about a way to increase the need for new players to want to come back, and I thought of this. What if we instituted a graduated Zombie system. What I mean is everyone starts with zombies that are on a equal playing field. But maybe there is a 10 step upgrade system for all of our special Zombie classes. For example you start with our Zombies as they stand now as a level 7. For new players, they would start with slower/more visable/less HP, depending on the class. By the time they make it to level 7 they are playing as we have the Zombies now. If they stick around long enough to make it to level 10, they have a maxed out Zombie class. My thougts were 0-100 is class one. That would continue until you make it to 1000 Zombie kills with a class. Since I have 11,000 Zombie kills, I by theory could have maxed all the races, but mine are split between Fast, and Predator, classes. So if I switched to say a Poison zombie, I would be in the same boat as a newb with the class.
This was just a thought so do not start talking a bunch of stupid shit on this thread. If you have a constuctive criticism/inprovement then fire away.
The only trouble I see is that the regulars now will bitch about a fair way to make up for there hours on the server. My only thought to that would be a even split of your kills amongst the 6 classes. Not the most fair for some, but its the best I could think of.