Quote Originally Posted by mattman111 View Post
ze_UglyLondon

Hold outs that normally will last from 10secs - 1Min (Maybe more time for the final escape)
Hold outs have almost no cover. This will force the team to work together to hold off zombies as well as make the escape harder. (Might need to tweak due to dumbstruck teammates)
Challenging (Who wants a easy escape? That's not fair to zombies)
I do not play in the zm server often but I have a stronger opinion against ze maps because of the amount that are terrible.

Saying that, I believe the above does need to be tweaked. I despise every new or ignorant player in that server because they make it miserable for everyone. Some do it on purpose, others do it out of ignorance. This will need to be tweaked over several versions because you need to test it with multiple people. Otherwise it is just your best guess.

I like the plans set out for this map, but I will continue to comment after you post the rest of the media and information.