Another thought have a cap at 3 tks you are kicked and banned for 15 minutes? Or something.
Only reason I say cap is there are times there are accidental tks.
Another thought have a cap at 3 tks you are kicked and banned for 15 minutes? Or something.
Only reason I say cap is there are times there are accidental tks.
I think the vote percentage should be (# in server-1) /2
Ie. 20 ppl in the server = (20-1)/2 = 19/2 = 9.5
9.5/20 = 48%
51% would require someone (atleast 1 or 2) on the other team to voteban as well. If it where 50% then everyone on the team (minus the hacker) plus someone on the other team would have to vote. Often times the other team may not be aware of the tk'ing (or may not care) and not vote at all.
Setting this variable in the server's config should be fine until the vote stuff can get sorted and/or implemented
Code:// Kick players who team-kill within this many seconds of a round restart. mp_spawnprotectiontime 10
Last edited by masher; 02-24-2012 at 03:04 PM.
I actually meant (20-1)/2 = 9.5.
Did you know that the number of vote bans it takes to ban someone on an IBIS is the number of people on the server at the time including the person being vote banned. Well at least it is like that on the zombie mod server.
once more, stop necroing.
Through the darkness of futures past,
The magician longs to see
One chants out between two worlds:
Fire, walk with me.
Yes the reason why the voteban is so high is because we don't want a group of people just coming in and votebanning the rest. Granted it is only for 30 mins but would still be annoying. I could see trying to have a different requirement as currently it is to high....but not that low either.