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Thread: Speed Altered with Last Update

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  1. #1
    Join Date
    Jan 2012
    Location
    East Coast (and that's all I'm tellin' xD)
    Posts
    410

    Default Speed Altered with Last Update

    There was a steam update at about 6:45pm EST today (02/12/2012). First map after the update was ze_liccana_escape where Pl@y and I noticed speed increases by both fast and regular zombies. Approximately 2X speed for Fast zombies and Regular zombies moving the same speed as Fast zombies would normally.

    Edit:
    - All zombie classes have increased speed
    - Prop physics are all messed up (Items are lighter (pushed further with bullets than would be typical), and/or zombies have more "leverage" (ex: 1 deformed class zombie flipping a well constructed 2 soda machine cade when it would normally require 3-4 well trained zombies... not typical at all.))
    Last edited by Chef C Green; 02-12-2012 at 07:55 PM.

  2. Default

    It also seems that the prop physics have change making once great cades very easy to break as a zombie

  3. Default

    Agree with both. Velocity on parachute movement is much faster.

    Cades seem to be flipped up and over bit to easy now. Pulling seems the same.

    Could this both be effected by an acceleration change?
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  4. Default

    The servers have not been updated so nothing has changed on that side. Did any admins try to restart the server?



  5. Default

    I told playwithme 2 restart it, quite sure she did.
    Last edited by maynard; 02-12-2012 at 10:54 PM.

    Maynard - The WCS Guy

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