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Thread: Rank whoreing on zm: The good and the bad.

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  1. Default

    Quote Originally Posted by Pl@YwithM3 View Post
    y do i get the feeling that comment was subtly directed at me?
    Not at all, though I honestly think the pump should be ranked slightly lower since it has a higher damage output + knockback over the auto-shotty. I'm talking about the P90, TMP, and Zombie kills.



  2. Default

    Quote Originally Posted by BladeTwinSwords View Post
    Not at all, though I honestly think the pump should be ranked slightly lower since it has a higher damage output + knockback over the auto-shotty. I'm talking about the P90, TMP, and Zombie kills.
    hahahah +1.75 per kill is crap anyways; blade u can make each pump shotty kill worth -50 rank pnts then. ill PROUDLY be placed 1000+ by the end of the week
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    Yes force people to play every map and not to stay in spec longer then 2 minuts before kicked of the server. Rank whoring is going too far atm, the number one atm and the last number one we had only play to be on position 1 not to play the zombie mod. Look I play on fragmasters once in a while office and there you see a ranking based on true skill not this lousy cheap ranking we see on the zmod these days.

    Fallen you play to brag/show off whatever reasons I don't care I'm fine with you being no.1 although your not the best player out there the amount of time you spend on gaining that rank is already achievement on it's own. You and some other people make it so we playing little town and other crappy maps so much and if i have to record it all to proof it we will have hours to watch which is not worth it, beside your stats page say enough.

    So my advice your number one, make screen shot and start to play before you got addicted to this rank whoring and let us play less little town and more escape maps or other zm maps expect the easy cheap ones



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    I did play escape maps when the players could win as a human but now they get raped by the zombies due to lack of teamwork.
    So you would not consider someone one of the best if they beat mako reactor at extreme which is one of the hardest escape maps we have on this server? I have seen that get beat once this was by me,jolloy and some random person but if the server had better team work i would play mako,predator and minas again.

    I also am 1st or 2nd in hours for those because i like playing them when there are alot of players. When i started playing wcs more awhile back all i saw in zmod was escape maps almost all the time with there being maybe 1 decent cade map.

    Also you should half my hours beacuse thats probably the amount of time i spend in spec and if you cannot be bothered to work that out it comes to 844.5
    Last edited by TheFallen927; 02-16-2012 at 07:48 AM.

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    we should make the para kills worth nothing almost b/c i mean cmon u get a cade with about 3 people with them and know wtf they are doing its over.

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  6. Default

    By cheap you mean most of the good ones which include the following: zm_miniature_room_v1,zm_lila_panic_beach,zm_cityli fe_V2,zm_lila_panic_v2,zm_penumbra_extended,zm_sno opie_711_final_fixed1,zm_420_beachstrike_b2,zm_des ert_fortress_v2,zm_tx_highschoolbeta7,zm_pulse_tem pleofdoom_final,zm_csk_4corners_b2 and many more. The point im getting at here is any map can be considered cheap.
    Last edited by TheFallen927; 02-16-2012 at 08:48 AM.

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    As a regular rankwhore, I think that forcing people to play all the maps when they join the server isn't right. I have fun rank whoring, killing zambies in rankwhore maps.. is there a problem with that? I hate some maps so I don't play them, wouldn't that be going against a player who wants to have fun?

    As for the spectate option, I believe there shouldn't be any spectators allowed when the server is full, but if it isn't, back to my first argument about people having fun playing the maps they like.

    I agree with the balance points in maps though, if there was a way to make surviving as a human in maps give points or something, then I'd play more hiding maps. But it could get boring just playing a hide-n-seek zombie server.

    I wouldn't mind the zm maps getting their points lowered either lol.
    Last edited by Wuman; 02-16-2012 at 01:18 PM.
    o.

  8. #8
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    Default

    So to consolidate some of the points being made in the thread:

    -Points should be given to completing objectives/ surviving
    -Weapon stats should be altered (i.e. P90, Ump, Para, etc)
    -Maps should be reconfigured for more balanced play
    -Spectators should be kicked if taking up a slot WHEN THE SERVER IS FULL (No point if not full, and if it is full why not let someone who WANTS to play)

    Now this bit on "rank whoring", I won't lie that it's out there and we all do it (who doesn't want to strive to be top of something (even me with m4a1 of recent)). But seriously, how the server has set up rewarding humans is based so that rank whoring is in a sense "fun" to us regulars (I mean so what if we beat an escape map, what's to show for it?). This falls into the first bullet I mentioned above and is the thing we should focus on eliminating rank whoring.

    Also, the bit on maps that are "cheap". There isn't a map on this server that doesn't have a cheap spot and I DARE anyone to prove me wrong -,-. If you want me to make different cades on little town, I can make half a dozen spots. You want me to go somewhere else on snoopie, miniature, beach, heck I DON'T CARE, I can go elsewhere. It's not the rank whores, it's the people who insist on staying in one spot repeatedly. You want to do something about that kind of "cheapness", we should call out individual spots and put limits on the # of people in the spot. It works fine for tubes, why not some of the other crouch spots?

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  9. Default

    Quote Originally Posted by Wuman View Post
    As a regular rankwhore, I think that forcing people to play all the maps when they join the server isn't right. I have fun rank whoring, killing zambies in rankwhore maps.. is there a problem with that? I hate some maps so I don't play them, wouldn't that be going against a player who wants to have fun?

    As for the spectate option, I believe there shouldn't be any spectators allowed when the server is full, but if it isn't, back to my first argument about people having fun playing the maps they like.

    I agree with the balance points in maps though, if there was a way to make surviving as a human in maps give points or something, then I'd play more hiding maps. But it could get boring just playing a hide-n-seek zombie server.

    I wouldn't mind the zm maps getting their points lowered either lol.
    Take this post as an example of the WRONG type of "Rank Whoreing" needed in ibis servers.

    - If everyone had this type of attidude, it will lead to people eventually sitting in spectate to avoid players ever having the probability of catching up and it leaves those who favour maps at which they can cade; which isn't what ZM is about. It should be about having fun, on any map; were rank will be determined by true skill. I could cade and and not get tagged in any rounds on 20 or 25 maps; thats just at the top of my head. Players should play every map, good or bad and be able to survive any zombie situation. THAT would determine who truely is #1; which requires a bit more then hiding behind a cade were certain guns give an outragest score / per kill ratio.

    - Before any rank's were giving, the people who were the best at the game were rank according by time. Back in the day, we had a rank system from [IBIS NOOB] To [IBIS 131337] and to get these ranks required a great length of time. The best players were always ibis 131337 or master ; which were the 2 top tiers back in the day. You knew who was #1 by most time; inwhich they were USUALLY THE OVERALL BEST PLAYER. This was the case for about 80% of people with these tags, they were among the best in the server for a reason. They played all the maps, never sat in spectate ( unless afk for some reason ) and everyone would play the maps rather if they liked it or not. Avoiding playing certain maps takes away credibility of how these days people could be rank #1. Too this day, the #1 pplayer ever on ibis zm's would have to be the player : Killa B - I only say this because he could cade any map, escape on any map and survive on any map rather cade/no cade.

    The point I'm trying to make accross is that I would like too see a true #1 by true skill and not fact skill, being top 10 now is a joke in my eyes. All you have to do is cade in impossible cades and skip out on maps you don't like and easily earn your skill score up. ( I went from a skill lvl of 4100-4600 in a matter of 5 maps, rank whoreing too prove my point ). So to get too the top 10 or 5 would not really be a challange if i played maps that favored humans and the one's I KNOW BEST.

    Sorry Wuman for taking your post ive personally never played with ya but I just wanted to use this as an example as too how the ZM should properly be played and how the rankings should work ( Real skill > made up skill ; if your catching my point ).
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