"Maybe removing his ult cooldown will help"
um isnt it when you max out the ult there is no cooldown so fail post from HypeRNT
but you have a good point brent but to bad all the races arent out yet because the #1 will be evo
"Maybe removing his ult cooldown will help"
um isnt it when you max out the ult there is no cooldown so fail post from HypeRNT
but you have a good point brent but to bad all the races arent out yet because the #1 will be evo
another thing that would help is getting rid of that damn ulti animation you can see through walls
Through the darkness of futures past,
The magician longs to see
One chants out between two worlds:
Fire, walk with me.
Usally i have some witty reply that only I think is funny, for threads like these. I'm at a loss of words, it is what it is.
Personal reform
:/ I mean Rap is good its just... You need to know how the other team is gonna move before they do... and be there about an hour before hand so they can't see you cloak.
another interesting comparison is between rap (0.55 kdr again) and flame pred (0.87 kdr). most evident of the differences between classes is when you see that flame preds have a 1.5 kdr to opposing rapscallions, which is the highest kdr flame pred has against any class by .3. ( http://www.ibisgaming.com/wcs_stats/...r=desc#victims )
what could be done about this is an increase in the proc rate of blades (nothing's more annoying than running into a human and having to knife him 3 times before he shoots you once in the dome, or running into a flame pred with the same problems, except he can see you better, can set you on fire, making it even harder for you to see and slowing you, and all he has to do is get you twice), increase the speed of adrenaline, and remove the ultimate animation as suggested previously.
Through the darkness of futures past,
The magician longs to see
One chants out between two worlds:
Fire, walk with me.
proves vaga isnt OP.