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Thread: Zombies Z-Teleing On ESCAPE Maps

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  1. Default

    Quote Originally Posted by anex View Post
    Zombies can use !ztele whenever they chose. Restricting it is pointless no matter the map.
    Actually this will give them a unfair advantage in several ze maps. I will post names when I remember them.

    ze_potc_iv_fix, rigth after the light house blows zombies are teleported onto some boats to let the humans escape. And if they use /ztele they can come and get us, thereby exploiting the ztele command in my oppinion.

    I have other examples to, and I will update as I remember the maps.
    Last edited by checkster; 03-14-2012 at 06:47 AM.

  2. #2

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    Exploiting and strategic use, are two completely diffrent things check. Players like my self who can effectively bhop for long stretches of map find the ztele mod extremely useful, there is really no hope for human survival at that point. Restrictions on ztele beyond avoiding getting tagged is stupid.
    Personal reform

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    lmfao i want to trap zombies in paranoid now.
    o.

  4. #4
    Join Date
    Jan 2012
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    East Coast (and that's all I'm tellin' xD)
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    Quote Originally Posted by Wuman View Post
    lmfao i want to trap zombies in paranoid now.
    NOOOO >.<! It sucks being on the receiving end of that scenario
    Artist's Representation - "Finding life on the go board"

  5. Default

    This actualy brings up another point that we need to prevent bhop...



  6. #6
    Join Date
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    Location
    East Coast (and that's all I'm tellin' xD)
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    Quote Originally Posted by ZERO View Post
    This actualy brings up another point that we need to prevent bhop...
    Just to clarify, is this with respect to bhopping SCRIPTS, or the bhopping resulting from binds as well? I asked about this a while back: http://www.ibisgaming.com/forums/sho...-frowned-upon)

    Regardless, if it must be done, it must be done I will miss it... soo sooo much though.
    Artist's Representation - "Finding life on the go board"

  7. Default

    Quote Originally Posted by ZERO View Post
    This actualy brings up another point that we need to prevent bhop...
    I recommend smac. Sourcemod anti cheat.

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    Yes I still got to try to implement that on the servers. I am always worried though about it being too aggressive and then banning the wrong players or creating lag on the server ect. I need to role it out on the pub first and get any issues with it worked out.



  9. Default

    Quote Originally Posted by ZERO View Post
    This actualy brings up another point that we need to prevent bhop...
    But he forgets to mention that one bullet stops the momentum. Preventing bhopping would make zm easier-er for humans. Being a zombie would lose being fun as they would be raped, all the time.

  10. Default

    Quote Originally Posted by anex View Post
    But he forgets to mention that one bullet stops the momentum. Preventing bhopping would make zm easier-er for humans. Being a zombie would lose being fun as they would be raped, all the time.
    Pretty sure he means scripts, not the bhop function for zombies.

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