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Thread: killing hosties

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  1. Default

    i can see logic on both sides of the argument. one thing to keep in mind especially about wcs is tomes. if you buy tomes then kill hosties, you'll only be losing a few hundred dollars by killing the hostages, and you gain more than what you lose by winning the round.

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

  2. Default

    which is why for going on 3 years now, you have not been allowed 2 exploit the hostages like that.

    also keep in mind a race like vegabond can easily swoop in, grab 1 hostage and be back home within the first minute of the game if there only goal is 2 get 1 hostage so their team can exploit this.


    the rules have since they were written stated "respect and complete the objective" <--- and this rule was literally written based on NOT killing the hosties 2 win.... there is nothing about respecting the objective when you shoot 3 fucking hostages in the head so you can quickly win the round...

    you can also look at the obvious fact that 1 single person losing a few hundred dollars for killing the hostages beyond out weights the fact the entire team gets a benefit of several thousand dollars per person...

    there is no trade off what so ever....
    Last edited by maynard; 04-03-2012 at 06:07 AM.

    Maynard - The WCS Guy

  3. Default

    Quote Originally Posted by maynard View Post
    there is nothing about respecting the objective when you shoot 3 fucking hostages in the head so you can quickly win the round...
    unless they're Asian.
    Quote Originally Posted by maynard View Post
    Nem, if you want to make racist jokes and shit all the time, fine.
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  4. Default

    i've...never seen that enforced in such a way maymay. most people don't go in there explicitly to do so, of course. but if one or two gets stuck along the way, it's normal to just pop them if you can. like zero said, you lose money.
    Quote Originally Posted by OMGBEARS
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  5. #5

    Default

    Tbh, its a great clutch strategy. I don't agree with hostie slaying if your whole Damn team is alive but if the odds are 2/6 or somthing its not a bad idea. Also Maynard, the amount of money you get for rescuing hostages is based on how many of them are rescued.
    Last edited by DJ_MikeyRevile; 04-03-2012 at 06:56 AM.
    Personal reform

  6. Default

    AFAIK, you need to rescue at least 3 hostages in order for it to count as a win. Unless there was a change to the config that allows only 1 to be saved.

    I remember back in the old days in 1.5-6 on cs_militia, it was almost impossible to rescue all of the hostages, and sometimes we'd just wallspam the garage to kill that last one. Ahhhh... memories.

    EDIT: Hostie maps are shitty as fuck, anyway.


    4) Use admin privileges sparingly and appropriately.


  7. Default

    Honest some conditions should be made. Such as if it is logically impossible to rescue the last few hosties due to the TIME LEFT or as mentioned above the teams are like 1/6 (1 being the CTS). Otherwise I fear, as Maynard said, we'd be having some mofo's learning about this rule fly to hosties on vaga and rescuing one or two letting the team kill whichever were left (personally I'd leave the Asian... motherfucker never listens). So yeah +1 for conditions to be met on the whole killing hosties thing

  8. Default

    on a similar note, what about hiding in the hosties? tonight, every round there are multiple t's hiding in the hosties, forcing ct's to kill the hostages basically. i understand it happening occasionally, but excessively?

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

  9. Default

    ? hosties have block on, how are people hiding in them?

    Maynard - The WCS Guy

  10. Default

    they do not, you go right through them

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

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