Quote Originally Posted by Bane of Soldiers View Post
Idk, I like the grenade settings at the moment. The only situations that one seems to receive over 25 seconds are when the zombie is standing on the grenade or when it lands in your face.....

Reducing the fire on zombie mod is like nerfing the grenade's damage on gg, pub, or wcs.... I think players should be rewarded for a well placed nade. From the tech side of things, it sounds a little too complicated for just grenades.



Nevertheless, I think the duration for the grenade's fire is fine as it is
^this

there is no need to mess with nades at all. zmod is too easy as it is and the LAST thing we need to do is butter up the players to make it even EASIER for either team side. not to mention something like this would probably require a LOT of work for what it isnt even worth; esp when there are countless more important things that require "adjusting" in zm.