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Thread: Auto Ward Enforcement

  1. Default Auto Ward Enforcement

    So I got to thinking that perhaps it is time I just made it impossible to ward objectives by creating a check.

    https://forums.alliedmods.net/showthread.php?p=1287116 for example lets me get the bomb sites of which I can then get the locations and then prevent wards within an X radious. In theory a simular thing could be done with hosties.



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    You always like my ideas so much more when you say them.
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  3. Default

    Its a good idea, and would eliminate a lot of the guess work as to whether or not a wards placement is in violation of the rule, but how big of a radius are we talking since inevitably if this is installed on a server and it is not big enough someone will go ward crazy since they will likely feel that if they can ward, they are allowed to ward there at that point.
    I hit Brett right in the feels.

  4. #4

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    Hello, i am DJ mikey and i approve this message!
    Personal reform

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    the only problem would b the fact that u eye of ra would just have to sit on objective and spam ult and people would bitch they cant ward where there summoned.

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  6. Default

    Quote Originally Posted by What View Post
    Its a good idea, and would eliminate a lot of the guess work as to whether or not a wards placement is in violation of the rule, but how big of a radius are we talking since inevitably if this is installed on a server and it is not big enough someone will go ward crazy since they will likely feel that if they can ward, they are allowed to ward there at that point.
    They would still have to leave 1 clear entrance to the objective :P

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    The radius would be equal to the radius of a ward so that no part of a ward could tough the inside of a bomb planting area. This would make it impossible for someone to be killed by a ward while defusing. Note that nades from hell hunter would not be included. This is only for the 2 types of wards we currently have.



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    Solid idea, I like it. It's much better than having to warn people for "accidentally" warding the objective over and over..or worse..having to use admin powers on them.

    If you were a beautiful sound in the echos all around, I'd be your harmony.

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    I am still unsure how to address the hostage issue but at least this will make the bomb sites better.



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    Quote Originally Posted by What View Post
    Its a good idea, and would eliminate a lot of the guess work as to whether or not a wards placement is in violation of the rule
    lmfao guess work?

    the warding rules are incredibly simple and easy 2 follow... if you find it as guess work, you're obviously not all that familiar with the rules regarding warding.

    I could care either less if this is done as warding the objective doesn't overly happen, and the noobs who do come along and just start shit end up always being dealt with rather quickly.

    if this is a big project, I rather see you spend more time dealing with the races than something like this that we've always managed without.

    Maynard - The WCS Guy

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