Sounds good, weapon classes are just perfect with the points given adjusted. Now people will have to work together too win more challenging maps and with the skill being awarded to those who win, it should be interesting too see how other players react to the current changes.
Zombie claws are just fine the way they are, there is nothing wrong with the points awarded towards a human kill as a zombie. Weapons are pretty accurate in the skill base they give out, with a zombie attack being at just 1 and a machine gun a 1.25 they are low enough too not really cause a big difference or high enough to really distraught the stats.
Edit: In addition make "purposely getting tagged" by a zombie illegal. Some players use this to get around and some can get 5-10 zombie kills a round if they are a very good zombie. This ultimately makes it worth getting tagged and taking the 1 death aswell. With the adjustment to the way the server awards rank points, players cannot purposely get tagged to be on the "winning" team. For some players, We can get 7 kills atleast every round. Sometimes we can hit 15-20 if it's a full server, so to reduce people purposely getting tag to ruin the game-play would better the game-play itself. Besides, I could be a dick every round and get tagged purposely, it would just end up bad for everyone-else 98% of the time.






Register To Reply




