Originally Posted by
Sin
Depends when you came onto the CS "scene". If it was before 1.3, then you'd hear everyone complaining about the 1.3 update. Then the 1.5 update... THEN omg the mass exodus during the STEAM Launch and 1.6 update... forget about the HL2/CS:S launch... even Valve themselves stated that CS:S was meant as a test of the extent of the modding ability of the Source engine... CS:S was broken out the gate.
That being said, I'm not defending the lack of creativity with this new CS update. The way I see it, it's what Condition Zero was to the original mod. Valve is trying to grab a hold of the console market with this game. If you remember their early marketing scheme and how they wanted to make it cross-platform so the console fags could play with us PC Gods. Well, it wasn't until earlier this year that they realized it was nigh impossible to make the game FEEL good for PC AND Console. Hidden Path mentioned something about this in a tweet or some form of social media, I don't recall.
The game in beta had potential, and it seemed like Hidden Path were following the guidance of the pro players (both CS:S and 1.6) on their private forums... well they were, and then something happened a few months ago, probably in May, which is when I stopped paying attention to it...
IDK... CS:GO won't support ES at launch, but I'm sure someone out there will create a set of Tools that will be compatible with CS:GO, for us lazy people who don't want to help out with theorycrafting or do any kind of work with the modding community, because we'd rather bitch and complain about not having the options from the get-go.
/rant
P.S. - WC3 Mod was not available when Source came out. Neither were any of the other mods/admin tools. Just have patience.