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Thread: Balancing weapons.

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  1. Default

    I'm not exactly sure what you're saying, but if it's what I think it is, I would disagree with implementing this kind of idea.
    Are you suggesting that fast firing weapon proc %s to be nerfed, or that the proc % of slow firing weapons be raised? Or both...?


    The way I see it, shouldn't switching weapons be a tradeoff? Sacrifice range, damage dealt, costs, recoil, accuracy, firing rate, ammo size, convenience, preference, weapon weight, etc., all depending on what weapon you want to use? Whatever weapon you choose, it should be accounted that you are sacrificing something when you decide to use one weapon over another. This includes the firing rate; the possibility of that weapon to proc a certain skill, in my opinion, should be no different. This should also come into mind when you're selecting your race -- the weapon restrictions and proc percentages should all come into mind. WCS does like to keep strategy in mind.


    I think I'm still missing what you're suggesting, but meh >_<? But correct me if I'm wrong o.O?
    Last edited by Bane of Soldiers; 09-11-2012 at 10:12 PM.

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  2. Default

    Quote Originally Posted by Bane of Soldiers View Post
    The way I see it, shouldn't switching weapons be a tradeoff? Sacrifice range, damage dealt, costs, accuracy, firing rate, ammo size, convenience, preference, weapon weight, etc., all depending on what weapon you want to use? Whatever weapon you choose, it should be accounted that you are sacrificing something when you decide to use one weapon over another. This includes the firing rate; the possibility of that weapon to proc a certain skill, in my opinion, should be no different. This should also come into mind when you're selecting your race -- the weapon restrictions and proc percentages should all come into mind. WCS does like to keep strategy in mind.
    You should pick the weapon you like the one its better for the map or the situacion you are on. Not the one that gives you more procs.
    The way it is even from afar a p90 can be better than a scout because it procs alot more so you will do more dmg.

    ---------- Post added at 09:58 PM ---------- Previous post was at 09:56 PM ----------

    Quote Originally Posted by brett friggin favre View Post
    so let's make tmp = p90 = m4 = ak = aug = shotty

    aaaaand take half the game away. fuckin genius.
    Get a brain and read again. The way it is tmp its better than m4 or ak even from far away when it shouldn't.

  3. Default

    Quote Originally Posted by LogaN View Post
    You should pick the weapon you like the one its better for the map or the situacion you are on. Not the one that gives you more procs.
    The way it is even from afar a p90 can be better than a scout because it procs alot more so you will do more dmg.

    Yeah, and if your anebula running down a hall thats great for you, but if a human with an m4 is at a distance, your toast. Its called, different weapons are better in different situations. Its freaken WCS, so in this cas the situations include what race you are.
    I hit Brett right in the feels.

  4. Default

    The weapons are balanced for competitive gameplay. This is a competitive server.

    Strategy.

  5. Default

    Quote Originally Posted by What View Post
    Yeah, and if your anebula running down a hall thats great for you, but if a human with an m4 is at a distance, your toast. Its called, different weapons are better in different situations. Its freaken WCS, so in this cas the situations include what race you are.
    A player playing human with a tmp it's better than one with m4 because your target will be bashed more often if you know how to control the recoil well.

    ---------- Post added at 10:04 PM ---------- Previous post was at 10:03 PM ----------

    Quote Originally Posted by SCRIBBLE View Post
    The weapons are balanced for competitive gameplay. This is a competitive server.

    Strategy.
    In a normal server they are. The way the proc rate works here they arent.

  6. Default

    Quote Originally Posted by LogaN View Post
    A player playing human with a tmp it's better than one with m4 because your target will be bashed more often if you know how to control the recoil well.

    ---------- Post added at 10:04 PM ---------- Previous post was at 10:03 PM ----------

    Again, if your running in close quarters, sure it will bash, freezing the target allowing you to kill them, but this is VERY situational, I have never seen a human with a tmp running around a map like cbble and killing all in his wake, he would be toasted if he tried it.
    I hit Brett right in the feels.

  7. Default

    the tmp is not better than the m4 from long range in any circumstance. yes it has a slightly higher fire rate but more spread over that long distance. any shooting skill whatsoever will yield more procs with the m4 than the tmp. also, damaging skills are usually based on percentage, making the more powerful weapons.....more powerful. as they should be.

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  8. Default

    Since some of you still dont understand ill explain like you were 5yr.

    Example for dummies:

    skill: 100% proc chance + 15 extra dmg

    tmp 5 secs shooting:

    10 bullets(1dmg per bullet) = 10 procs

    total dmg 160

    m4 5 secs shooting:

    7 bullets(2dmg per bullet) = 7 procs

    total dmg 119


    Since when tmp should do more dmg than a m4?

  9. Default

    Quote Originally Posted by LogaN View Post
    You should pick the weapon you like the one its better for the map or the situacion you are on. Not the one that gives you more procs.
    The way it is even from afar a p90 can be better than a scout because it procs alot more so you will do more dmg.
    ...Maybe I should mention that your team, the enemy team, and the map influences these preferences? Preference of using one weapon over another? It seems like you're agreeing with me...? It all depends on your weapon preferences: how you like your gun to work and how well you can make it work. Versatility brah.


    With that said, what's wrong with the P90 proc'ing more? Versus using a scout, there are a lot of areas that the scout is theoretically better. But then you have to consider how these factors affect you as a player. Adaptability and versatility. If you can account for the P90's losses through race abilities, experience, and strategy, you would be able to stay strong in all ranges and most situations. Things like learning how to work with the gun's recoil to play long arm and get the speed boost from a race skill or through strafing/bhopping. The firing rate and proc percentage was already a strength of the P90 to begin with. At this point, we're talking about the skills of a player, not about an imbalance of weapons. And as natural selection works, this is why you see a lot of fast firing weapons. They work better to a player's situation.


    As an afterthought, of course there are situations in which a scout might be superior to other weapons. Example: a human with a scout on de_dolls.

  10. Default

    You're not serious... You insult us then proceed to explain what 100% proc rate is? Now, I know you want to project onto other people, but it would be more useful to give an example that shows new information, not that 1+1=2.

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