The entire point, which I think Cyber kind of pointed out is:
The maps are not "broken" for regular gameplay, but we have no maps that are fully customized for WCS here. Italy is fine to play on, but is actually a poor map for WCS, it's just that we like it because it's an old familiar. If you wanted to walk through it with me with some of the races I could explain a bunch of things that we've all noticed from time to time. The only people I expect will complain will be those that 'race whore' and don't like the idea of a more even playing field. Everyone deserves a chance to get kills and enjoy playing. Low levels get nowhere, get frustrated and leave. I've even let people kill me for experience so they don't get frustrated and leave.
My ideas are such that having maps that show access/support/playability for ALL races is something that will make playing them more interesting, and will make the server in general more interesting. With that in mind, there are things wrong with cs_italy when it comes to this mod, it's just that generally people don't know that. Even all the versions of italy have almost all the same "glitches", and they really don't need to be there. People don't have to deal with skywalkers/flyers having access behind textures. The reason you can see through one side is a tool in Hammer called "nodraw", which means invisible. One side is nodraw, one side is textured so you can see the texture on one side and see right through it from the other side. Those are all over the maps and they're REALLY easy to fix.
Keeping a server fresh and interesting keeps it populated. These changes I'm talking about are not big ones, and most of them aren't even visible.
I don't know why people shoot ideas down before they even test them out, but I figure it goes along with being afraid to try new things.
Try something new once in a while?
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It's my stomach.... I'm hungry!
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