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I'm not exactly sure what you're saying, but if it's what I think it is, I would disagree with implementing this kind of idea.
Are you suggesting that fast firing weapon proc %s to be nerfed, or that the proc % of slow firing weapons be raised? Or both...?
The way I see it, shouldn't switching weapons be a tradeoff? Sacrifice range, damage dealt, costs, recoil, accuracy, firing rate, ammo size, convenience, preference, weapon weight, etc., all depending on what weapon you want to use? Whatever weapon you choose, it should be accounted that you are sacrificing something when you decide to use one weapon over another. This includes the firing rate; the possibility of that weapon to proc a certain skill, in my opinion, should be no different. This should also come into mind when you're selecting your race -- the weapon restrictions and proc percentages should all come into mind. WCS does like to keep strategy in mind.
I think I'm still missing what you're suggesting, but meh >_<? But correct me if I'm wrong o.O?
Last edited by Bane of Soldiers; 09-11-2012 at 10:12 PM.
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