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Thread: Balancing weapons.

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  1. Default

    Quote Originally Posted by What View Post
    Yeah, and if your anebula running down a hall thats great for you, but if a human with an m4 is at a distance, your toast. Its called, different weapons are better in different situations. Its freaken WCS, so in this cas the situations include what race you are.
    A player playing human with a tmp it's better than one with m4 because your target will be bashed more often if you know how to control the recoil well.

    ---------- Post added at 10:04 PM ---------- Previous post was at 10:03 PM ----------

    Quote Originally Posted by SCRIBBLE View Post
    The weapons are balanced for competitive gameplay. This is a competitive server.

    Strategy.
    In a normal server they are. The way the proc rate works here they arent.

  2. Default

    Quote Originally Posted by LogaN View Post
    A player playing human with a tmp it's better than one with m4 because your target will be bashed more often if you know how to control the recoil well.

    ---------- Post added at 10:04 PM ---------- Previous post was at 10:03 PM ----------

    Again, if your running in close quarters, sure it will bash, freezing the target allowing you to kill them, but this is VERY situational, I have never seen a human with a tmp running around a map like cbble and killing all in his wake, he would be toasted if he tried it.
    I hit Brett right in the feels.

  3. Default

    the tmp is not better than the m4 from long range in any circumstance. yes it has a slightly higher fire rate but more spread over that long distance. any shooting skill whatsoever will yield more procs with the m4 than the tmp. also, damaging skills are usually based on percentage, making the more powerful weapons.....more powerful. as they should be.

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

  4. Default

    Since some of you still dont understand ill explain like you were 5yr.

    Example for dummies:

    skill: 100% proc chance + 15 extra dmg

    tmp 5 secs shooting:

    10 bullets(1dmg per bullet) = 10 procs

    total dmg 160

    m4 5 secs shooting:

    7 bullets(2dmg per bullet) = 7 procs

    total dmg 119


    Since when tmp should do more dmg than a m4?

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