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Thread: Undead meet Shadow Hunter Shield

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    Quote Originally Posted by brett friggin favre View Post
    wow how hilarious.

    now go take care of the damn ban threads, damn mexican.
    They aren't going anywhere, I'll take care of them when it suits my schedule. Most likely tonight, at 3-4am when I get home...

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    Quote Originally Posted by What View Post
    The problem with what learned about hex is that it was in a very controlled environment and based on you not dieing. Regardless of the few amount of procs and ability may get on you, if you are not using voodoo or if the person has a lace, you will still die. The effects of hex are not nearly as noticeable in a real-game environment, which is why so many people think it doesn't do anything, it does, its just subtle and unlikely to be a major game changer.
    I personally wish there was a sound and effect (like a damn translucide aura sphere or some shit that I can inform me in first person view that my damn hex is active now instead of going through an entire fucking clip on that damn molecule wondering if my bullets are going through. Because after extensive testing, Wolfe and I ruled out that the hex proc on ultimate is binary. Either ur entire ultimate is hex - enabled, or hex will not proc at all. There's no partial hex procing during ultimate.

    We also tested clip-changing during the same ultimate, and it has no effect ever on hex, tell brett it was a myth.

    So now the Golden question was, knowing that the ultimate is binary, how can I time it to worj during hex?

    Well the closest we got was that If hex proc, it stays active for 15s as an internal cool down, after that 15s you go back to the will-it-or-wont-it-pfoc state, which currently is inconclusive as to what exactly TRIGGERS the hex to begin with.

    But we did notice some correlation with taking initial damage leading to increased hex proc during ultimate.

    But so far it's inconclusive as to whether or not sustaining damage (letting someone damage first) before popping ur ultimate with a guaranteed hex proc is actually a consistently viable strategy.

    For example if u notice an undead not procing leech for a few secs, or enemy hasn't evaded in a while (like molecule), then there's a big chance ur hex is up, and u can pop that ultimate during it to melt that molecule shield...

    An interesting notion we noticed is that If ur hex is currently active for the 15s, and u happen to pop your ultimate, when the ultimate is over (even if still before the 15s mark), hex has a Chance to stop working (tested it with wards for duration and scenario cases).
    Current Conjecture from this is that the ultimate acts like A Reset or refresher for hex when popped....

    Sometimes hex can go through 3 consecutive wards, which is roughly 45s (3hex cycles) and sometimes you aren't immune to ANY of the 3 b2b wards even after supposed cycle is repeated....
    Like I said, the TRIGGERS for hex is weird as fuck, but the other conclusions we made are consistent so far.
    Like I said, hex be wack yo
    Last edited by CYBER; 02-09-2014 at 09:02 PM.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

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