that map is more of a race than ZE. There is no hold outs, its simply about who gets to the end first. Using your logic here, we would then have to address maps like ATIX and how sometimes the nuke kills stragglers who didn't make it to the chopper or decided to cade and hide.

Something i see lacking in the server, may in fact be what would solve this supposed problem. Communication... Try communicating that you are RIGHT behind them and ask for them to wait the 2 seconds. You might be surprised how responsive people can be when you attempt to communicate with them like a human being.