Undead Scourge: Max levitation, the levitation is glitchey, mid jump it like glitches and shakes.
and aco, the leveling is ridc, getting 6000xp 50xp at a time is hell )=
Undead Scourge: Max levitation, the levitation is glitchey, mid jump it like glitches and shakes.
and aco, the leveling is ridc, getting 6000xp 50xp at a time is hell )=
I am not sure which class it is, but i think it is warden where you have the chance to respawn when you die? But there is a problem if you are another class then die you can switch to warden, and still have a chance to respawn. Idk if that is supposed to happen, because i never played wcs before but just trying to help find bugs.
well, when they die, about 7 econds later they should reappear at spawn.
and that's it. you respawn once, with a higher chance to do so w/ each level. it's not like orc where you can just, keep, fucking, respawning.
at least that's how i remembered it. i rarely played warden towards the end
seems the humans invisibility is working better today.
keep in mind it caps at about 65% (if we're following the old numbers)
and flame pred capped at 80%. human w/ max invis is still easy as fuck to see in most normal cases. they're just harder to track well in darkness or shadows, and it helps keep opponents from following them through the air (with teleport like it is supposed to be)