just letting you aware that the pub server lags for about half a sec before the final person is killed. i know that doesn't make sense, but if you go watch it, you'll know what i'm talking about. dual says it's the server.
just letting you aware that the pub server lags for about half a sec before the final person is killed. i know that doesn't make sense, but if you go watch it, you'll know what i'm talking about. dual says it's the server.
This probably is suppose to go into the ''Servers'' discussion or whatever part of the forum, but glad to see you let us know about this.
all the servers do it after so long it lags during the last kill before the next round starts but it does not effect the outcome
No reason for this has ever been determined, it is a unique event that only occurs with online players and can not be simulated. Therefore the best guess we have is that the server is waiting for a packet response from the two clients involved in the last kill before ending the round. I have noticed the lag is not really seen when two players of low ping are involved however if one player has high ping and is involved in the last kill somehow it will cause lag.
yea. it was weird. it fixed itself about an hour after i posted this though. so i guess it's ok now.
I think it does only happen late at night, thats when I noticed it.