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Thread: Flaming Gloves of Warmth v1.0.1

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  1. Default

    Quote Originally Posted by brett friggin favre View Post
    on live, if you're killed by the bomb while you have gloves, the gloves do not work the next round. if you try to buy new gloves, it says you already have them, however it doesn't give you any nades.
    Well the explosion cancels out the ankh, so its probably doing the same with the gloves, then they probably lock up since they are trying to give you a nade but the game won't let it happen on spawn throwing the whole cycle off.
    I hit Brett right in the feels.

  2. Default

    The check in the code is if you own the item. This means that the system trying to find if you own the item prior to letting you buy it thinks you have it while preforming war3hasitem does not.

    Can you see if the item is listed in your shopmenu as having it?



  3. Default

    Quote Originally Posted by ZERO View Post
    The check in the code is if you own the item. This means that the system trying to find if you own the item prior to letting you buy it thinks you have it while preforming war3hasitem does not.

    Can you see if the item is listed in your shopmenu as having it?
    will test on the test server tomorrow

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

  4. Default

    shopmenu says you have it, but no nades are given.

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

  5. Default

    Does this occur with other items?



  6. Default

    Well, the bomb explosion will stop an ankh from working, thats the only other case I know of items failing to work after you get killed by the bomb. But in this case you still keep the ankh and it works for the next time you die.
    I hit Brett right in the feels.

  7. Default

    I wonder if it works on anti_wards or so...
    Is there a difference in "item types" between the gloves and the other items?
    I mean behaviour-wise, the way they trigger?

    I can think that "health" does a check at start round and u get the health, whereas gloves would have to do a dynamic check constantly during the round before u're allocated the nade? Same with anti_wards if u were to step on wards?
    I wonder if claws and orb or mask MAINTAIN their effect the next round if blown up... I never considered the possibility of it not working ... i just assumed it did.

    Then again i assumed the ankh revived my PISTOL that round because the bomb dropped them,,, whereas u guys are telling me that the ankh was simply never used. lol
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

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