i can see the reasoning for some maps, like that crypt one i played with zero earlier, but i still think it should be left off. the radar wasn't made to handle respawning during the round, this can be seen in WCS when there's a delay of maybe 5 seconds after someone respawns til they will show up on the minimap. it can be helpful, but i think for DM it gives players who just respawned more of an advantage due to that ~5 second delay before they show up on radar. in the testing i've done, i haven't missed it too much, except on some maps where you have no idea of the layout. however many custom maps don't come with radar maps so it's just red/blue dots on a green background with no info as to where you are on the map itself.
my vote remains to leave it off, at least for the initial release.






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